2/200
Last checked 3 m ago
Wiped 2 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
Offline
Last checked 2 h ago
2 / 100 players
Procedural Map
21 days live Avg ping 219.1 ms Avg jitter 24.8 ms Wipe halving: 10 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 111.192.45.193:25083
First seen 12.09.2026
Last wipe: (14 d ago)
| Wiped | Days since previous |
|---|---|
| 14.8 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 8 Sep 20 · 14:25 UTC Median daily peak 5 (median of daily peaks, not average population)
Observed daily peak
19 full · 0 partial · 3 offline · 69 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 202 ms | 4 | |
| Online | 223 ms | 2 | |
| Online | 224 ms | 2 | |
| Online | 220 ms | 2 | |
| Online | 216 ms | 2 | |
| Online | 210 ms | 1 | |
| Online | 194 ms | 1 | |
| Online | 192 ms | 1 | |
| Online | 209 ms | 3 | |
| Online | 208 ms | 3 | |
| Online | 243 ms | 2 | |
| Online | 199 ms | 2 | |
| Online | 225 ms | 2 | |
| Online | 209 ms | 2 | |
| Online | 204 ms | 2 | |
| Online | 259 ms | 2 | |
| Online | 224 ms | 2 | |
| Online | 218 ms | 2 | |
| Online | 192 ms | 3 | |
| Online | 212 ms | 4 | |
| Online | 281 ms | 1 | |
| Online | 209 ms | 1 | |
| Online | 198 ms | 1 | |
| Online | 198 ms | 1 | |
| Online | 224 ms | 4 | |
| Online | 217 ms | 4 | |
| Online | 224 ms | 4 | |
| Online | 193 ms | 4 | |
| Online | 207 ms | 4 | |
| Online | 209 ms | 4 | |
| Online | — | 4 | |
| Online | 227 ms | 4 | |
| Online | 238 ms | 4 | |
| Online | 205 ms | 4 | |
| Online | 231 ms | 4 | |
| Online | 210 ms | 5 | |
| Online | 193 ms | 4 | |
| Online | 206 ms | 4 | |
| Online | 256 ms | 6 | |
| Online | 203 ms | 6 | |
| Online | 204 ms | 6 | |
| Online | 200 ms | 3 | |
| Online | 209 ms | 6 | |
| Online | 262 ms | 4 | |
| Online | 195 ms | 4 | |
| Online | 224 ms | 4 | |
| Online | 193 ms | 5 | |
| Online | 194 ms | 4 | |
| Online | 216 ms | 4 | |
| Online | 201 ms | 5 |
2/200
Last checked 3 m ago
Wiped 2 d ago
Procedural Map

0/200
Last checked 7 m ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.