RageRust.com • Vanilla
Russia
• EU
3/50
Last checked 1 m ago
Wiped 1 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
132 ms · Chicago
Jitter 6.7 ms
Last checked 3 m ago
15 / 100 players
Baйп был 1д нaзaд
Modded 21 days live Avg ping 132.9 ms Avg jitter 7.3 ms Wipe cycle 6.7 ±0.3 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 194.93.2.62:25105
First seen 11.09.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 6.3 | |
| 7 | |
| 6.7 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 72 Sep 12 · 05:16 UTC Median daily peak 21 (median of daily peaks, not average population)
Observed daily peak
22 full · 0 partial · 1 offline · 68 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Добро пожаловать на RustAria #2 [Классика х2|Московский] — классический сервер с увеличенными рейтами добычи!
Отличный выбор как для новичков, так и для опытных игроков, которые хотят больше экшена и меньше рутины.
• Рейты добычи ресурсов ×2
• Без ограничений на размер команды
• Вайп карты каждую неделю
• Сброс изучений (BP) раз в две недели
• Переработчики и станции дронов доступны во всех безопасных зонах
• Автоматическое расширение слотов при высокой нагрузке
• Расход ресурсов в шкафу снижен на 50%
• Размер карты — 4250
• Регулярные розыгрыши скинов среди игроков
• Сервер расположен в Москве — стабильное соединение и низкий пинг
• Современная античит-система и активная администрация
18+
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 132 ms | 13 | |
| Online | 120 ms | 10 | |
| Online | 121 ms | 5 | |
| Online | 126 ms | 13 | |
| Online | 132 ms | 11 | |
| Online | 121 ms | 16 | |
| Online | 121 ms | 21 | |
| Online | 122 ms | 26 | |
| Online | 121 ms | 22 | |
| Online | 131 ms | 14 | |
| Online | 122 ms | 14 | |
| Online | 132 ms | 5 | |
| Online | 122 ms | 3 | |
| Online | 131 ms | 2 | |
| Online | 129 ms | 8 | |
| Online | 128 ms | 9 | |
| Online | 132 ms | 10 | |
| Online | 132 ms | 11 | |
| Online | 120 ms | 0 | |
| Online | 120 ms | 4 | |
| Online | 121 ms | 5 | |
| Online | 127 ms | 2 | |
| Online | 132 ms | 0 | |
| Online | 127 ms | 0 | |
| Online | 131 ms | 0 | |
| Online | 133 ms | 2 | |
| Online | 132 ms | 2 | |
| Online | 121 ms | 2 | |
| Online | 121 ms | 6 | |
| Online | 120 ms | 2 | |
| Online | 129 ms | 1 | |
| Online | 127 ms | 18 | |
| Online | 139 ms | 5 | |
| Online | 132 ms | 1 | |
| Online | 132 ms | 1 | |
| Online | 131 ms | 3 | |
| Online | 122 ms | 3 | |
| Online | 127 ms | 23 | |
| Online | 120 ms | 23 | |
| Online | 130 ms | 28 | |
| Online | 129 ms | 26 | |
| Online | 125 ms | 24 | |
| Online | 122 ms | 19 | |
| Online | 131 ms | 14 | |
| Online | 122 ms | 14 | |
| Online | 128 ms | 23 | |
| Online | 122 ms | 25 | |
| Online | 132 ms | 24 | |
| Online | 127 ms | 26 | |
| Online | 120 ms | 25 |
Russia
• EU
3/50
Last checked 1 m ago
Wiped 1 d ago
Procedural Map
Russia
VANILLA • EU
3/50
Last checked 1 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.