[EU] Bold | SOLO/DUO | Weekly | Newbie/Noob Friendly banner

[EU] Bold | SOLO/DUO | Weekly | Newbie/Noob Friendly

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92 ms · Chicago

Jitter 0.6 ms

Last checked 2 m ago

8 / 100 players

Custom Map

Max 2 56 days live Avg ping 91.4 ms Avg jitter 1.1 ms Wipe cycle 7 ±0.7 days

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Connect: 54.37.244.33:28021

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First seen 07.08.2026

Next wipe: (in 5 days) Predicted

Last wipe: (1 d ago)

Wipe history

Wiped Days since previous
6
7
7
8
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 53 Sep 25 · 21:16 UTC Median daily peak 17 (median of daily peaks, not average population)

Observed daily peak

Force wipeWipeWipeWipeForce wipe0204060Sep 3Oct 3

31 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

0204060

Server info

Bold Rust | Fridays | SOLO/DUO | Noob Friendly
- Rust's #1 New Player Friendly Server
- High Performance UK Server, Zero Lag
- Weekly Map Wipes (Fridays) | Biweekly BP Wipes
- 50% Upkeep
- Leaderboards, Stats & Progress Tracking
- Rules: boldrust.gg
- DISCORD: https://discord.gg/boldrust
- Advanced & Custom Anticheat
- Core Rules: Be respectful, Solo/Duo only, no cheats, no griefing, no despawn, no raids in first 24h
- Most of all, have fun!

Ping history from Chicago

92ms89.5msSep 3Oct 3

Jitter history

1.7ms0msSep 3Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 92 ms 7
Online 93 ms 2
Online 92 ms 1
Online 91 ms 1
Online 90 ms 5
Online 91 ms 12
Online 92 ms 9
Online 92 ms 13
Online 91 ms 10
Online 91 ms 6
Online 92 ms 8
Online 91 ms 5
Online 93 ms 6
Online 92 ms 2
Online 92 ms 2
Online 91 ms 5
Online 92 ms 11
Online 91 ms 10
Online 92 ms 3
Online 91 ms 2
Online 91 ms 2
Online 93 ms 1
Online 92 ms 0
Online 91 ms 1
Online 91 ms 0
Online 92 ms 0
Online 93 ms 2
Online 93 ms 3
Online 92 ms 6
Online 91 ms 4
Online 94 ms 4
Online 91 ms 6
Online 90 ms 5
Online 91 ms 3
Online 91 ms 3
Online 92 ms 2
Online 91 ms 3
Online 92 ms 10
Online 92 ms 9
Online 90 ms 9
Online 91 ms 11
Online 92 ms 8
Online 91 ms 9
Online 92 ms 4
Online 92 ms 5
Online 91 ms 4
Online 92 ms 8
Online 92 ms 11
Online 91 ms 11
Online 92 ms 10

Other servers in United Kingdom (low ping)

2x | Skills | Events | Npc Raids | Quests

5/50

Last checked 2 m ago

Wiped 1 d ago

5% elapsed95% left

Next wipe in 28 days

2x Gather6 avg wipe peakVanilla

Lush Custom PvE Maps

11 ms· Chicago

Jitter0 ms

Monthly Trio Premium |50% Upkeep|No BP Wipes|x2

0/200

Last checked 7 m ago

Wiped 1 d ago

5% elapsed95% left

Next wipe in 28 days

2x GatherMax 3No BP wipe4 avg wipe peakVanillaDiscord

11 ms· Chicago

Jitter0 ms

Monthly Duo/Trio/Quad Premium|50% Upkeep|Max 4|x2

0/200

Last checked 4 m ago

Wiped 1 d ago

5% elapsed95% left

Next wipe in 28 days

2x GatherMax 44 avg wipe peakVanillaDiscord

11 ms· Chicago

Jitter0 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.