ROSERVER.IO | 2X Vanilla+ | Solo/Duo/Trio/Quad | FRIDAY WIPE banner

ROSERVER.IO | 2X Vanilla+ | Solo/Duo/Trio/Quad | FRIDAY WIPE

Server admin? Sign in with Steam to claim this server.

128 ms · Chicago

Last checked 1 m ago

0 / 200 players

Procedural Map

2x Max 4 22 days live Avg ping 131.6 ms Avg jitter 10.5 ms Wipe cycle 4.2 ±2.3 days

Visit website

Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.

Connect: 88.80.135.160:28015

Share instant-connect link

Connecting…

Steam should be opening now. Didn't work? Use the button below, or connect manually further down.

Open Steam & Connect

How this works

  • Steam opens first — then Rust launches and connects automatically.
  • Be patient — it can take a moment, especially on first launch.
  • One click is enough — clicking multiple times won't help.
connect 88.80.135.160:28015

Steam link not working? This usually means your browser isn't set up to open steam:// links, or Steam isn't installed on this device. Connect manually instead:

  1. Launch Rust
  2. Press F1 to open the console
  3. Paste the command above (copy button next to it) and press Enter

First seen 11.09.2026

Next wipe: (in 5 days) Predicted

Last wipe: (1 d ago)

Wipe history

Wiped Days since previous
0.8
6.2
7
2.2
4.7
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 6 Sep 13 · 12:46 UTC Median daily peak 1 (median of daily peaks, not average population)

Observed daily peak

WipeWipeWipeWipeForce wipeWipe0246Sep 11Oct 3

23 full · 0 partial · 0 offline · 8 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

012

Ping history from Chicago

142.6ms129.1msSep 11Oct 3

Jitter history

39.4ms0.5msSep 11Oct 3

Recent history from Chicago

Checked Status Ping Players
Offline 128 ms —
Online 128 ms 0
Online 133 ms 0
Online 128 ms 0
Online 132 ms 0
Online 128 ms 0
Online 132 ms 0
Online 133 ms 0
Online 128 ms 0
Online 128 ms 0
Online 128 ms 0
Online 132 ms 0
Offline — —
Online 132 ms 0
Online 133 ms 0
Online 128 ms 0
Online 129 ms 0
Online 132 ms 0
Online 132 ms 0
Online 132 ms 0
Online 164 ms 0
Online 123 ms 0
Online 132 ms 0
Online 133 ms 0
Online 132 ms 1
Online 133 ms 0
Online 132 ms 0
Online 129 ms 1
Online 129 ms 0
Online — 1
Online 129 ms 1
Online 133 ms 1
Online 132 ms 1
Online 129 ms 0
Online 133 ms 0
Online 128 ms 0
Online 129 ms 0
Online 129 ms 0
Online 126 ms 0
Online 124 ms 0
Online 128 ms 0
Online 128 ms 1
Offline — —
Online 133 ms 0
Online 128 ms 0
Online 133 ms 0
Online 133 ms 0
Online 133 ms 0
Online 133 ms 0
Online 132 ms 0

Other servers in Romania (low ping)

| VANILLA+ 3X | QUAD | WIPE LA 2 SAPTAMANI

7/69

Last checked 2 m ago

Wiped 1 d ago

3x GatherMax 410 avg wipe peakVanilla

Procedural Map

125 ms· Chicago

Solo/Duo - WIPE 01.10

0/100

Last checked 2 m ago

Wiped 1 d ago

Max 22 avg wipe peakVanilla

Procedural Map

127 ms· Chicago

5/250

Last checked 5 m ago

Wiped 1 d ago

Vanilla

Procedural Map

128 ms· Chicago

Jitter2.1 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.