[EU] Salvaged-Life | PVE | NPC | ZOMBIES | banner

[EU] Salvaged-Life | PVE | NPC | ZOMBIES |

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87 ms · Chicago

Last checked 1 m ago

5 / 50 players

Custom Map

57 days live Avg ping 90.8 ms Avg jitter 3.9 ms Wipe cycle 14 ±0 days

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Connect: 185.216.144.68:28540

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First seen 07.08.2026

Last wipe: (2 d ago)

Wipe history

Wiped Days since previous
14
14
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 7 Sep 27 · 10:34 UTC Median daily peak 5 (median of daily peaks, not average population)

Observed daily peak

Force wipe02468Sep 27Oct 4

8 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

02468

Server info

★ 1x Loot Rates ★

★ 1x ➜ 3x Gather With Skills ★

★ NPC at all monuments & Zombie's roaming ★

➤ Skill Tree
➤ RaidableBases | 5 Tiers |
➤ Convoy Events | 5 Tiers |
➤ Road Bradley | 5 Tiers |
➤ Undead Raiders | 5 Tiers |
➤ Heli Signals | 5 Tiers |
➤ Custom Cargo Ship | 3 Tiers |
➤ Boss Monster
➤ Custom TugBoats
➤ Personal Ziplines
➤ Personal Vehicles
➤ RP Store
➤ SkinBox
➤ Quests
➤ Kits
➤ Backpacks
➤ Instant teleports
➤ Friendly active staff

AND MUCH MORE!

Ping history from Chicago

93.5ms87.5msSep 4Oct 4

Jitter history

5.5ms0msSep 4Oct 4

Recent history from Chicago

Checked Status Ping Players
Online 87 ms 2
Online 88 ms 0
Online 88 ms 3
Online 87 ms 0
Online 93 ms 1
Online 87 ms 4
Online 93 ms 2
Online 94 ms 0
Offline — —
Online 101 ms 0
Online 87 ms 2
Online 88 ms 4
Online 95 ms 3
Online 87 ms 4
Online 93 ms 4
Online 91 ms 2
Online 88 ms 1
Online 101 ms 1
Online 87 ms 0
Online 93 ms 0
Online 87 ms 0
Online 88 ms 4
Online 97 ms 3
Online 88 ms 0
Online 88 ms 1
Online 97 ms 1
Online 87 ms 1
Online 87 ms 1
Online 88 ms 0
Online 93 ms 0
Online 94 ms 0
Online 94 ms 0
Online 88 ms 0
Online 88 ms 3
Online 93 ms 0
Online 91 ms 1
Online 98 ms 0
Online 87 ms 0
Online 88 ms 0
Online 88 ms 0
Online 94 ms 0
Online 88 ms 1
Online 101 ms 4
Online 87 ms 4
Online 88 ms 0
Online 88 ms 0
Online 101 ms 0
Online 88 ms 0
Online 88 ms 0
Online 91 ms 0

Other servers in United Kingdom (low ping)

Monthly Trio Premium |50% Upkeep|No BP Wipes|x2

2/200

Last checked 3 m ago

Wiped 2 d ago

8% elapsed92% left

Next wipe in 27 days

2x GatherMax 3No BP wipe4 avg wipe peakVanillaDiscord

11 ms· Chicago

2x | Skills | Events | Npc Raids | Quests

2/50

Last checked 3 m ago

Wiped 2 d ago

8% elapsed92% left

Next wipe in 27 days

2x Gather6 avg wipe peakVanilla

Lush Custom PvE Maps

11 ms· Chicago

Jitter0 ms

Monthly Duo/Trio/Quad Premium|50% Upkeep|Max 4|x2

0/200

Last checked 1 m ago

Wiped 2 d ago

8% elapsed92% left

Next wipe in 27 days

2x GatherMax 44 avg wipe peakVanillaDiscord

11 ms· Chicago

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.