2/200
Last checked 4 m ago
Wiped 2 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
Offline
Last checked 7 m ago
0 / 200 players
Procedural Map
22 days live Avg ping 222.4 ms Avg jitter 20.8 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 202.189.23.101:28023
First seen 11.09.2026
Last wipe: (17 d ago)
| Wiped | Days since previous |
|---|---|
| 5 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 71 Sep 12 · 05:38 UTC Median daily peak 33.5 (median of daily peaks, not average population)
Observed daily peak
10 full · 0 partial · 13 offline · 8 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 229 ms | 32 | |
| Online | 247 ms | 32 | |
| Online | 231 ms | 32 | |
| Online | 242 ms | 32 | |
| Online | 186 ms | 32 | |
| Online | 191 ms | 32 | |
| Online | 223 ms | 32 | |
| Online | 227 ms | 32 | |
| Online | 268 ms | 32 | |
| Online | 232 ms | 32 | |
| Online | 233 ms | 32 | |
| Online | 187 ms | 32 | |
| Online | 218 ms | 32 | |
| Online | 215 ms | 32 | |
| Online | 185 ms | 32 | |
| Online | 223 ms | 32 | |
| Online | 218 ms | 32 | |
| Online | 233 ms | 32 | |
| Online | 193 ms | 32 | |
| Online | 256 ms | 32 | |
| Online | 250 ms | 32 | |
| Offline | 270 ms | — | |
| Online | 215 ms | 32 | |
| Online | 220 ms | 32 | |
| Online | 210 ms | 32 | |
| Online | 244 ms | 32 | |
| Online | 241 ms | 32 | |
| Online | 217 ms | 32 | |
| Online | 195 ms | 32 | |
| Offline | — | — | |
| Online | 215 ms | 32 | |
| Online | 230 ms | 32 | |
| Online | 210 ms | 32 | |
| Online | 242 ms | 32 | |
| Online | 218 ms | 32 | |
| Online | 216 ms | 32 | |
| Online | 240 ms | 33 | |
| Online | 212 ms | 33 | |
| Online | 213 ms | 32 | |
| Online | 210 ms | 32 | |
| Online | 209 ms | 32 | |
| Online | 256 ms | 34 | |
| Online | 237 ms | 36 | |
| Online | 192 ms | 34 | |
| Online | 197 ms | 34 | |
| Online | 214 ms | 33 | |
| Online | 187 ms | 34 | |
| Online | 267 ms | 43 | |
| Online | 204 ms | 43 | |
| Online | 220 ms | 43 |
2/200
Last checked 4 m ago
Wiped 2 d ago
Procedural Map

0/200
Last checked 7 m ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.