5/200
Last checked 3 m ago
Wiped 2 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
Offline
Last checked 36 m ago
0 / 300 players
Custom Map
22 days live Avg ping 222.7 ms Avg jitter 33.3 ms Wipe cycle 4 ±0 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 202.189.21.25:20291
First seen 11.09.2026
Last wipe: (10 d ago)
| Wiped | Days since previous |
|---|---|
| 4 | |
| 4 | |
| 4 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 125 Sep 19 · 08:01 UTC Median daily peak 31.5 (median of daily peaks, not average population)
Observed daily peak
14 full · 0 partial · 10 offline · 7 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 186 ms | 0 | |
| Online | 188 ms | 1 | |
| Online | 214 ms | 4 | |
| Online | 219 ms | 3 | |
| Online | 230 ms | 5 | |
| Online | 231 ms | 7 | |
| Online | 186 ms | 6 | |
| Online | 223 ms | 53 | |
| Online | 349 ms | 52 | |
| Online | 216 ms | 46 | |
| Online | 232 ms | 41 | |
| Online | 214 ms | 44 | |
| Online | 188 ms | 54 | |
| Online | 189 ms | 67 | |
| Online | 203 ms | 82 | |
| Online | 188 ms | 79 | |
| Online | 223 ms | 94 | |
| Online | 224 ms | 62 | |
| Online | 217 ms | 1 | |
| Online | 237 ms | 1 | |
| Online | 204 ms | 0 | |
| Online | 188 ms | 0 | |
| Online | 185 ms | 1 | |
| Online | 218 ms | 6 | |
| Online | 217 ms | 9 | |
| Online | 216 ms | 5 | |
| Offline | — | — | |
| Online | 220 ms | 3 | |
| Online | 418 ms | 0 | |
| Online | 250 ms | 1 | |
| Online | 215 ms | 0 | |
| Online | 186 ms | 0 | |
| Online | 190 ms | 2 | |
| Online | 190 ms | 7 | |
| Online | 217 ms | 11 | |
| Online | 254 ms | 13 | |
| Online | 225 ms | 11 | |
| Online | 188 ms | 10 | |
| Online | 228 ms | 51 | |
| Online | 249 ms | 49 | |
| Online | 231 ms | 45 | |
| Online | 188 ms | 48 | |
| Online | 219 ms | 48 | |
| Online | 210 ms | 55 | |
| Online | 236 ms | 53 | |
| Online | 227 ms | 68 | |
| Online | 264 ms | 78 | |
| Online | 226 ms | 75 | |
| Online | 187 ms | 76 | |
| Online | 223 ms | 78 |
5/200
Last checked 3 m ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.