WARBANDITS.GG EU 3X |Solo/Duo/Trio/Quad/Max5|LootX3| JUST WIPED banner

WARBANDITS.GG EU 3X |Solo/Duo/Trio/Quad/Max5|LootX3| JUST WIPED

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No reading yet from Chicago

Server admin? We haven't been able to get a ping reading for your server from Chicago yet, which can keep it from ranking well for players browsing that region. This usually means a firewall or DDoS-protection rule is blocking the brief, unsolicited connection check we send to your game port — the same kind of lightweight check the game client itself uses, separate from your server's normal browser-listing info. Allowing that check through on your game port should let us start measuring and showing an accurate ping for your server there.

Last checked 3 s ago

531 / 550 players

3x Max 5 Modded 22 days live Wipe cycle 2.4 ±1.2 days

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Connect: 194.54.88.73:28010

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  • Be patient — it can take a moment, especially on first launch.
  • One click is enough — clicking multiple times won't help.
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First seen 11.09.2026

Last wipe: (22 h ago)

Wipe history

Wiped Days since previous
2.7
1
2
4
1
2
4
1
2
4
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 873 Sep 28 · 16:31 UTC Median daily peak 586 (median of daily peaks, not average population)

Observed daily peak

WipeWipeWipeForce wipe02004006008001,000Sep 26Oct 3

8 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

0100200300

Server info

Welcome to WarBandits.gg 3x MAX 5!
- 3x Gather Rates
- 3x Crafting Speed
- 3x Components and Scrap
- Recyclers at additional monuments
- Custom High Performance Maps
- Extended Workbench range
- Tier 1 BPs unlocked
- Long Days & Short Nights
- Group Limit: 5
- Active Staff
- Fast Smelt

Recent history from Chicago

Checked Status Ping Players
Online — 501
Online — 309
Online — 75
Online — 69
Online — 248
Online — 463
Online — 628
Online — 706
Online — 675
Online — 557
Online — 217
Online — 124
Online — 97
Online — 81
Online — 83
Online — 93
Online — 161
Online — 241
Online — 166
Online — 201
Online — 191
Online — 154
Online — 118
Online — 100
Online — 78
Online — 87
Online — 96
Online — 136
Online — 250
Online — 22
Online — 241
Online — 229
Online — 170
Online — 107
Online — 93
Online — 91
Online — 124
Online — 180
Online — 366
Online — 486
Online — 570
Online — 575
Online — 403
Online — 157
Online — 55
Online — 44
Online — 242
Online — 388
Online — 610
Online — 810

Other 3x servers in Germany (low ping)

kits max3 r

0/40

Last checked 7 m ago

Wiped 1 d ago

3x GatherMax 30 avg wipe peakVanilla

Procedural Map

95 ms· Chicago

Jitter2.6 ms

Live / All 3X

0/40

Last checked 44 s ago

Wiped 1 d ago

3x Gather1 avg wipe peakVanilla

Procedural Map

96 ms· Chicago

Jitter2.8 ms

3x - solo/duo/trio/quad

0/100

Last checked 10 s ago

Wiped 1 d ago

6% elapsed94% left

Next wipe in 28 days

3x GatherMax 42 avg wipe peakVanilla

Procedural Map

98 ms· Chicago

Jitter0.7 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.