
Japan Tokyo - Main|10/02|JP/KR/SEA|金曜日|JumpRust.com
Server admin? Sign in with Steam to claim this server.
152 ms · Chicago
Jitter 2.8 ms
Last checked 1 m ago
311 / 415 players
✿ JumpRust.com日本™ FPS+
22 days live Avg ping 153 ms Avg jitter 6 ms Wipe cycle 7 ±0 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 162.222.17.244:30001
First seen 10.09.2026
Last wipe: (1 d ago)
Wipe history
| Wiped | Days since previous |
|---|---|
| 7 | |
| 7 | |
| 7 | |
| 7 | |
| — |
Player count history
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 475 Sep 11 · 10:46 UTC Median daily peak 229 (median of daily peaks, not average population)
Observed daily peak
24 full · 0 partial · 0 offline · 7 no data
Population persistence across recent wipes
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
- Oct 2
- Sep 25
- Sep 18
- Sep 11
- Sep 4
Server info
VIP特典:サーバー人数が上限を超えても待ち時間無しの参加、ゲーム内での特別なゴールドネーム。
VIPを購入する : jumpvanilla.tebex.io
マップワイプ : 毎週金曜日の午後6時
BPワイプ : 毎月/強制ワイプのたびに
マップサイズ : 4250
チーム制限 : 16 - 同盟は許可されています
Map wipe : Every Friday 6PM @JST/UTC+9
BPs wipe : Monthly/Every force wipe
Map size : 4250
Team limit : 16 - Alliance are allowed
✪VIP/Skip the line/Gold username/No P2W : jumpvanilla.tebex.io
Ping history from Chicago
Jitter history
Recent history from Chicago
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 152 ms | 302 | |
| Online | 156 ms | 279 | |
| Online | 158 ms | 250 | |
| Online | 148 ms | 193 | |
| Online | 154 ms | 146 | |
| Online | 155 ms | 122 | |
| Online | 149 ms | 141 | |
| Online | 146 ms | 213 | |
| Online | 142 ms | 318 | |
| Online | 139 ms | 403 | |
| Online | 147 ms | 415 | |
| Online | 147 ms | 431 | |
| Online | 152 ms | 244 | |
| Online | 162 ms | 10 | |
| Online | 148 ms | 23 | |
| Online | 161 ms | 24 | |
| Online | 161 ms | 13 | |
| Online | 156 ms | 10 | |
| Online | 161 ms | 9 | |
| Online | 157 ms | 12 | |
| Online | 160 ms | 14 | |
| Online | 159 ms | 11 | |
| Online | 148 ms | 28 | |
| Online | 161 ms | 36 | |
| Online | 143 ms | 36 | |
| Online | 162 ms | 39 | |
| Online | 160 ms | 16 | |
| Online | 160 ms | 10 | |
| Online | 148 ms | 14 | |
| Online | 151 ms | 15 | |
| Online | 164 ms | 14 | |
| Online | 150 ms | 19 | |
| Online | 149 ms | 25 | |
| Online | 148 ms | 66 | |
| Online | 157 ms | 67 | |
| Online | 154 ms | 74 | |
| Online | 147 ms | 56 | |
| Online | 150 ms | 50 | |
| Online | 153 ms | 39 | |
| Online | 154 ms | 13 | |
| Online | 157 ms | 23 | |
| Online | 139 ms | 28 | |
| Online | 158 ms | 41 | |
| Online | 149 ms | 90 | |
| Online | 156 ms | 130 | |
| Online | 155 ms | 120 | |
| Online | 146 ms | 98 | |
| Online | 154 ms | 81 | |
| Online | 152 ms | 66 | |
| Online | 157 ms | 47 |
Other servers in Japan (low ping)



Frequently asked questions
What does "wipe" mean in Rust?
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
What does "force wipe" mean?
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
How do I know when this server wipes?
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
How do I connect to this server?
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.