
[TR] Dirilis 3X
Middle East
- Solo/Duo/Trio/Quad|Max 5 Yeni Baslayan
7/300
Last checked 18 s ago
Wiped 39 d ago
Custom Map
Server admin? Sign in with Steam to claim this server.
147 ms · Chicago
Jitter 2.8 ms
Last checked 2 m ago
0 / 100 players
Procedural Map
5x 22 days live Avg ping 144.3 ms Avg jitter 6.4 ms Wipe cycle 2.6 ±1.4 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 185.255.92.57:26320
First seen 10.09.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 1.1 | |
| 4.9 | |
| 4.1 | |
| 2.9 | |
| 1.1 | |
| 1 | |
| 3.9 | |
| 2.2 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 3 Sep 16 · 17:59 UTC Median daily peak 1 (median of daily peaks, not average population)
Observed daily peak
24 full · 0 partial · 0 offline · 67 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 147 ms | 0 | |
| Online | 143 ms | 0 | |
| Online | 154 ms | 0 | |
| Online | 143 ms | 0 | |
| Online | 143 ms | 0 | |
| Online | 141 ms | 0 | |
| Online | 141 ms | 0 | |
| Online | 147 ms | 0 | |
| Online | 143 ms | 0 | |
| Online | 152 ms | 0 | |
| Online | 141 ms | 0 | |
| Online | 140 ms | 0 | |
| Online | 140 ms | 0 | |
| Online | 141 ms | 0 | |
| Online | 149 ms | 0 | |
| Online | 141 ms | 0 | |
| Online | 140 ms | 0 | |
| Online | 148 ms | 0 | |
| Online | 152 ms | 0 | |
| Online | 152 ms | 0 | |
| Online | 140 ms | 0 | |
| Online | 144 ms | 0 | |
| Online | 143 ms | 0 | |
| Online | 147 ms | 0 | |
| Online | 142 ms | 0 | |
| Online | 148 ms | 0 | |
| Online | 145 ms | 0 | |
| Online | 142 ms | 0 | |
| Online | 140 ms | 0 | |
| Online | 140 ms | 0 | |
| Online | 141 ms | 0 | |
| Online | 147 ms | 0 | |
| Online | 141 ms | 0 | |
| Online | 141 ms | 0 | |
| Online | 147 ms | 0 | |
| Online | 144 ms | 0 | |
| Online | 142 ms | 0 | |
| Online | 141 ms | 0 | |
| Online | 141 ms | 0 | |
| Online | 147 ms | 0 | |
| Online | 147 ms | 0 | |
| Online | 145 ms | 0 | |
| Online | 149 ms | 0 | |
| Online | 141 ms | 0 | |
| Online | 148 ms | 0 | |
| Online | 153 ms | 0 | |
| Online | 146 ms | 0 | |
| Online | 149 ms | 0 | |
| Online | 141 ms | 0 | |
| Online | 142 ms | 0 |

Middle East
- Solo/Duo/Trio/Quad|Max 5 Yeni Baslayan
7/300
Last checked 18 s ago
Wiped 39 d ago
Custom Map


103/200
Last checked 1 m ago
Wiped 1 d ago
BarrenFPS+ - 43 hour ago

Middle East
Solo Duo | Yeni başlayanlar için
23/200
Last checked 4 m ago
Wiped 1 d ago
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.