

Wicked Rust |
Europe
10x | [EU] | Clans
12/500
Last checked 56 s ago
Wiped 8 m ago
Custom Map
[EU] Enardo - Small One Grid 10x - No BPs | OneGrid Server admin? Sign in with Steam to claim this server.
No reading yet from Chicago
Server admin? We haven't been able to get a ping reading for your server from Chicago yet, which can keep it from ranking well for players browsing that region. This usually means a firewall or DDoS-protection rule is blocking the brief, unsolicited connection check we send to your game port — the same kind of lightweight check the game client itself uses, separate from your server's normal browser-listing info. Allowing that check through on your game port should let us start measuring and showing an accurate ping for your server there.
Last checked 3 m ago
26 / 100 players
Enardo Maps
10x 57 days live Wipe cycle 2.5 ±3 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 194.69.160.140:28015
First seen 07.08.2026
Last wipe: (41 d ago)
| Wiped | Days since previous |
|---|---|
| 1.3 | |
| 3 | |
| 4 | |
| 3 | |
| 4 | |
| 3 | |
| 4 | |
| 5.7 | |
| 11.3 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 106 Sep 27 · 17:32 UTC Median daily peak 60 (median of daily peaks, not average population)
Observed daily peak
31 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Enardo.gg One Grid 10x
Wednesday & Sunday Map Wipes @ 1PM GMT+1
Force Wipe at 8PM GMT+1 First Thursdays of the Month.
VIP & Kits available at https://store.enardo.gg/
Make sure to join the Discord - discord.gg/enardo
24/7 Admin Support. Custom plugins. Amazing performance. English only chat.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | — | 24 | |
| Online | — | 21 | |
| Online | — | 11 | |
| Online | — | 4 | |
| Online | — | 16 | |
| Online | — | 18 | |
| Online | — | 40 | |
| Online | — | 31 | |
| Online | — | 41 | |
| Online | — | 27 | |
| Online | — | 21 | |
| Online | — | 9 | |
| Online | — | 11 | |
| Online | — | 6 | |
| Online | — | 5 | |
| Online | — | 12 | |
| Online | — | 18 | |
| Online | — | 17 | |
| Online | — | 26 | |
| Online | — | 48 | |
| Online | — | 44 | |
| Online | — | 20 | |
| Online | — | 18 | |
| Online | — | 9 | |
| Online | — | 3 | |
| Online | — | 1 | |
| Online | — | 25 | |
| Online | — | 41 | |
| Online | — | 53 | |
| Online | — | 81 | |
| Online | — | 70 | |
| Online | — | 43 | |
| Online | — | 18 | |
| Online | — | 11 | |
| Online | — | 3 | |
| Online | — | 3 | |
| Online | — | 11 | |
| Online | — | 15 | |
| Online | — | 21 | |
| Online | — | 34 | |
| Online | — | 33 | |
| Online | — | 20 | |
| Online | — | 20 | |
| Online | — | 17 | |
| Online | — | 7 | |
| Online | — | 1 | |
| Online | — | 14 | |
| Online | — | 21 | |
| Online | — | 25 | |
| Online | — | 42 |


Europe
10x | [EU] | Clans
12/500
Last checked 56 s ago
Wiped 8 m ago
Custom Map


Europe
10x |Monthly|No Build Limits|Custom Vehicles v2
1/100
Last checked 3 m ago
Wiped 1 d ago
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.