

US Velt.gg 2x
Europe
Monthly Trio Premium |50% Upkeep|No BP Wipes|x2
3/200
Last checked 2 m ago
Wiped 2 d ago
Server admin? Sign in with Steam to claim this server.
104 ms · Chicago
Last checked 25 s ago
2 / 100 players
Procedural Map
Max 4 57 days live Avg ping 88.9 ms Avg jitter 6.7 ms Wipe halving: 3 days Wipe cycle 7 ±0.6 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 45.88.230.30:28016
First seen 07.08.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| 6.1 | |
| 7 | |
| 7 | |
| 7.9 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 17 Sep 11 · 18:52 UTC Median daily peak 8 (median of daily peaks, not average population)
Observed daily peak
31 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
RUST-PACIFIC - Serveur francophone
Débutants comme confirmés bienvenus !
Discord: discord.gg/EzEfM8M765
Site: rustpacific.fr
Merci de lire les règles complètes sur rustpacific.fr
Règles principales:
- Max 4 joueurs/équipe (alliances interdites)
- Horaires raid: 19h-23h59 (semaine) | 16h-23h59 (week-end)
Format des wipes:
- WipeMap: chaque semaine
- FullWipe: une semaine sur deux
Dates des wipes disponibles sur le site.
------EN--------
Max 4 players/team. Alliances prohibited.
Raid hours: 7PM-11:59PM (Mon-Fri) | 4PM-11:59PM (Sat-Sun).
Full rules: rustpacific.fr
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 104 ms | 2 | |
| Online | 104 ms | 6 | |
| Online | 89 ms | 7 | |
| Online | 87 ms | 4 | |
| Online | 87 ms | 2 | |
| Online | 104 ms | 0 | |
| Online | 94 ms | 0 | |
| Online | 88 ms | 2 | |
| Online | 87 ms | 3 | |
| Online | 87 ms | 7 | |
| Online | 110 ms | 6 | |
| Online | 104 ms | 5 | |
| Online | 94 ms | 2 | |
| Online | 87 ms | 1 | |
| Online | 83 ms | 1 | |
| Online | 110 ms | 0 | |
| Online | 104 ms | 0 | |
| Online | 83 ms | 2 | |
| Online | 104 ms | 1 | |
| Online | 104 ms | 5 | |
| Online | 83 ms | 4 | |
| Online | 104 ms | 3 | |
| Online | 94 ms | 1 | |
| Online | 104 ms | 0 | |
| Online | 83 ms | 0 | |
| Online | 89 ms | 0 | |
| Online | 110 ms | 1 | |
| Online | 94 ms | 1 | |
| Offline | — | — | |
| Online | — | 0 | |
| Online | 105 ms | 2 | |
| Online | — | 5 | |
| Offline | — | — | |
| Online | — | 1 | |
| Online | 87 ms | 1 | |
| Offline | 105 ms | — | |
| Online | — | 1 | |
| Online | — | 1 | |
| Offline | — | — | |
| Offline | — | — | |
| Offline | — | — | |
| Offline | — | — | |
| Online | 83 ms | 4 | |
| Offline | — | — | |
| Offline | — | — | |
| Online | 105 ms | 0 | |
| Online | — | 0 | |
| Offline | 83 ms | — | |
| Offline | — | — | |
| Online | — | 1 |


Europe
Monthly Trio Premium |50% Upkeep|No BP Wipes|x2
3/200
Last checked 2 m ago
Wiped 2 d ago

Europe
2x | Skills | Events | Npc Raids | Quests
2/50
Last checked 2 m ago
Wiped 2 d ago
Lush Custom PvE Maps


Europe
Monthly Duo/Trio/Quad Premium|50% Upkeep|Max 4|x2
0/200
Last checked 5 m ago
Wiped 2 d ago
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.