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[TW][PVE][PVPArea]

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Offline

Last checked 37 m ago

2 / 50 players

Procedural Map

23 days live Avg ping 195 ms Avg jitter 4.2 ms

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Connect: 36.228.215.105:28015

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First seen 09.09.2026

Last wipe: (29 d ago)

Wipe history

Wiped Days since previous
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 3 Sep 12 · 13:28 UTC Median daily peak 1 (median of daily peaks, not average population)

Observed daily peak

0123Sep 9Sep 12

3 full · 0 partial · 22 offline · 6 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

Not enough wipe history yet to compare cycles — this fills in as more wipes complete.

Server info

●小型休閒

PVP: 區域

PVE: 傷害整合/硬核AI/死亡懲罰/喪屍/多元

資源: 技能樹+/鐵桶陷阱/硬核物資箱/特別物品

藍圖: 硬核藍圖/機率性研究台/工作檯稅率+

堆疊: 部分物品與容器堆疊擴展

特色: 低效/NPC武器掉落(低機率還原其降級&低耐久)/藏寶圖/突襲虛擬NPC基地

/NPC通緝令(突襲玩家基地)/公共電話任務/保底資源活動盒/各種奇觀事件

/更多電台/放置載具/載具販賣機

其他: 娛樂測試伺服器

Ping history from Chicago

201ms190msSep 9Sep 12

Jitter history

3.9ms0msSep 9Sep 12

Recent history from Chicago

Checked Status Ping Players
Online 192 ms 2
Online 193 ms 1
Online 192 ms 3
Online 201 ms 3
Online 193 ms 1
Online 191 ms 0
Online 191 ms 0
Online 195 ms 0
Online 201 ms 0
Online 200 ms 0
Online 201 ms 0
Online 190 ms 1

Other servers in Taiwan (low ping)

EU-max-12 10/2

12/200

Last checked 41 s ago

Wiped 1 d ago

6% elapsed94% left

Next wipe in 28 days

2x GatherVanilla

Procedural Map

177 ms· Chicago

Jitter3.5 ms

1/100

Last checked 4 m ago

Wiped 9 h ago

Vanilla

Procedural Map

177 ms· Chicago

Jitter0 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.