

[EU] Rust Nemesis
Europe
| 1x Weekly Thursdays | Events | Raidable Bas
0/50
Last checked 1 m ago
Wiped 1 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
109 ms · Chicago
Jitter 4.9 ms
Last checked 59 s ago
0 / 100 players
Creepy Crawlers Map
1x 56 days live Avg ping 110.8 ms Avg jitter 5.8 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 168.100.161.144:28215
First seen 07.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 28 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 0 Aug 7 Median daily peak 0 (median of daily peaks, not average population)
Observed daily peak
57 full · 1 partial · 0 offline · 33 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
We need your feedback on how to adapt our gameplay loop to suit 1x pacing.
• You can upgrade your character and specialize in skills related to mining, farming, raiding, and MORE!
• Custom Maps + Custom Monuments + Custom NPCs + Custom Loot tables
• Get around the map using Jetpacks, Pogo Stick, or learn the mini with an unbreakable mini.
• Risk-free battle royale style PvP Arenas.
• Build your farm anywhere on the map using magic sprinklers.
• Rotation of over 300 Raidable Base designs.
• A dynamic economy system that supports many rust playstyles.
• We use many plugins to make your life easier and none of the playable content is locked behind donation ranks.
We use Discord to actively discuss the server and changes to the server based on player feedback.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 109 ms | 0 | |
| Online | 116 ms | 0 | |
| Online | 109 ms | 0 | |
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| Online | 109 ms | 0 | |
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| Online | 109 ms | 0 | |
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| Online | 116 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 116 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 116 ms | 0 | |
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| Online | 109 ms | 0 | |
| Online | 115 ms | 0 |


Europe
| 1x Weekly Thursdays | Events | Raidable Bas
0/50
Last checked 1 m ago
Wiped 1 d ago
Procedural Map


Europe
| Monthly Wipe | BPs Persist | 1x
0/100
Last checked 2 m ago
Wiped 1 d ago
Procedural Map


Europe
[1x|Max 8|Low Upkeep]
1/50
Last checked 4 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.