

BerlogaRust [TEST] —
Africa
DEV ONLY | do not join
0/20
Last checked 5 m ago
Wiped 22 h ago
Custom Map
KR/JP | SORI KOREA | 밀도2배 | 09/18 6PM WIPED | 소리 Server admin? Sign in with Steam to claim this server.
Offline
Last checked 52 m ago
0 / 150 players
SORI KOREA
24 days live Avg ping 187.7 ms Avg jitter 23.1 ms Wipe halving: 3 days Wipe cycle 6.8 ±0.1 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 156.228.4.209:20004
First seen 09.09.2026
Last wipe: (14 d ago)
| Wiped | Days since previous |
|---|---|
| 7 | |
| 6.7 | |
| — |
맵초기화: 매주 금요일 오후 6시(KST)
BP초기화: 격주 (2주)
맵 4250 · 8인/동맹 금지
밀도2배 · 유지비50%
F7 신고 자동녹화 보관
Map wipe: Fri 18:00 KST/UTC+9
BP wipe: Biweekly
Map 4250 · Teams 8 / No alliances
2x density · 50% upkeep
F7 reports recorded
★ VIP Gold username
| Checked | Status | Ping | Players |
|---|---|---|---|
| Offline | — | — | |
| Online | 227 ms | 1 | |
| Online | 227 ms | 0 | |
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| Online | 233 ms | 0 | |
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| Online | 227 ms | 0 | |
| Online | 226 ms | 0 | |
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| Online | 174 ms | 3 | |
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| Online | 175 ms | 1 | |
| Online | 174 ms | 0 | |
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| Online | 174 ms | 2 | |
| Online | 174 ms | 2 |


Africa
DEV ONLY | do not join
0/20
Last checked 5 m ago
Wiped 22 h ago
Custom Map
Africa
1/20
Last checked 3 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.