
[TR/EU] ADARYA |
Middle East
2X | MAX4 | KIT | PVP | WIPE 01.10
0/300
Last checked 5 m ago
Wiped 2 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
157 ms · Chicago
Jitter 0.7 ms
Last checked 5 m ago
0 / 200 players
Procedural Map
2x Max 2 24 days live Avg ping 156.7 ms Avg jitter 13.9 ms Wipe cycle 3.7 ±2.7 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 185.118.141.12:20054
First seen 09.09.2026
Last wipe: (21 h ago)
| Wiped | Days since previous |
|---|---|
| 1 | |
| 6 | |
| 6 | |
| 1 | |
| 7 | |
| 1.1 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 3 Sep 29 · 17:20 UTC Median daily peak 1 (median of daily peaks, not average population)
Observed daily peak
8 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
EFES RUST 2X | MAX TRIO | MODDED
2X Gather & Loot
Harita Wipe: Her Cuma 19:00
BP Wipe: Force Wipe gününde
Shop ve Kit sistemi aktiftir.
Aktif yönetim, adil oyun.
KURALLAR
• Maksimum 3 kişilik takım.
• İttifak, ortak base ve ortak raid yasak.
• Hile, script, macro = kalıcı ban.
• Bug ve exploit kullanımı yasak.
• Toxic davranış, hakaret ve reklam yasak.
EN
Weekly map wipe: Friday, 19:00 TRT.
Max team size: 3 players.
Cheats, scripts, macros, bugs and exploits result in a permanent ban.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 157 ms | 0 | |
| Online | 158 ms | 0 | |
| Online | 164 ms | 0 | |
| Online | 157 ms | 0 | |
| Online | 157 ms | 0 | |
| Online | 159 ms | 0 | |
| Online | 157 ms | 0 | |
| Online | 159 ms | 0 | |
| Online | 159 ms | 0 | |
| Online | 158 ms | 0 | |
| Online | 164 ms | 0 | |
| Online | 165 ms | 0 | |
| Online | 157 ms | 0 | |
| Online | 157 ms | 0 | |
| Online | — | 0 | |
| Online | 157 ms | 0 | |
| Online | 158 ms | 0 | |
| Online | 159 ms | 0 | |
| Online | 156 ms | 0 | |
| Online | 159 ms | 0 | |
| Online | — | 1 | |
| Online | 165 ms | 3 | |
| Online | 157 ms | 0 | |
| Online | 157 ms | 0 | |
| Online | 160 ms | 0 | |
| Online | 157 ms | 0 | |
| Online | 164 ms | 0 | |
| Online | 157 ms | 0 | |
| Online | 157 ms | 0 | |
| Online | 165 ms | 0 | |
| Online | 157 ms | 0 | |
| Online | 165 ms | 0 | |
| Offline | 174 ms | — | |
| Online | 172 ms | 0 | |
| Online | 163 ms | 0 | |
| Online | 165 ms | 0 | |
| Online | 163 ms | 0 | |
| Online | 165 ms | 0 | |
| Online | 165 ms | 0 | |
| Online | 170 ms | 0 | |
| Online | 163 ms | 3 | |
| Online | 172 ms | 1 | |
| Online | 172 ms | 1 | |
| Online | 165 ms | 0 | |
| Online | 163 ms | 0 | |
| Online | 163 ms | 0 | |
| Online | 172 ms | 0 | |
| Online | 162 ms | 0 | |
| Online | 166 ms | 1 | |
| Online | 165 ms | 2 |

Middle East
2X | MAX4 | KIT | PVP | WIPE 01.10
0/300
Last checked 5 m ago
Wiped 2 d ago
Procedural Map


Middle East
2X | PvE | PvP | RP | Skills | Kits
1/50
Last checked 48 s ago
Wiped 1 d ago
1


Middle East
2X | Monthly BP | 1/10
0/170
Last checked 5 m ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.