Flux • 2x Monthly • Solo/Duo/Trio • JUST WIPED banner

Flux • 2x Monthly • Solo/Duo/Trio • JUST WIPED

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No reading yet from Chicago

Server admin? We haven't been able to get a ping reading for your server from Chicago yet, which can keep it from ranking well for players browsing that region. This usually means a firewall or DDoS-protection rule is blocking the brief, unsolicited connection check we send to your game port — the same kind of lightweight check the game client itself uses, separate from your server's normal browser-listing info. Allowing that check through on your game port should let us start measuring and showing an accurate ping for your server there.

Last checked 11 s ago

0 / 150 players

Hosted in London, UK

2x Max 3 24 days live Avg ping 89 ms Avg jitter 2.8 ms Wipe cycle 14 ±0.2 days

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Connect: 213.254.179.91:28015

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First seen 09.09.2026

Next wipe: (in 27 days) Predicted

Last wipe: (2 d ago)

Wipe history

Wiped Days since previous
14.2
13.8
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 5 Sep 22 · 19:43 UTC Median daily peak 3 (median of daily peaks, not average population)

Observed daily peak

WipeForce wipe012345Sep 9Oct 3

25 full · 0 partial · 0 offline · 66 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

012345

Server info

2x Monthly Solo/Duo/Trio, hosted in London UK. Blueprints never wipe, fast cycle, no restart grind. Custom loot table, no P2W.

• Custom Events
• High performance server
• Bandit camp merged into Outpost
• No P2W
• Forced wipe only, 17:00 UTC
• No BP wipes
• Custom loot, junk stripped
• Map 3500 | Group limit 3
• Kits, Clans, Blueprint Sharing
• Furnace Splitter, Remover Tool, Custom Pluginsn
Discord.gg/ffdGTcrngR

Ping history from Chicago

90.8ms87.4msSep 9Sep 25

Jitter history

3.3ms0.8msSep 9Sep 25

Recent history from Chicago

Checked Status Ping Players
Online — 3
Online — 0
Online — 1
Online — 0
Online — 0
Online — 1
Online — 0
Online — 1
Online — 1
Online — 1
Online — 0
Online — 0
Online — 1
Online — 0
Online — 0
Online — 0
Online — 1
Online — 1
Online — 1
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 1
Online — 1
Online — 1
Online — 1
Online — 1
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 2
Online — 0
Online — 2

Other 2x servers in Canada (low ping)

The Working Class

North America

| 2X | Solo/Duo | Raid Hours | Bi-Weekly |

4/20

Last checked 2 m ago

Wiped 2 d ago

15% elapsed85% left

Next wipe in 11 days

2x GatherMax 212 avg wipe peakVanilla

Custom Map

<1 ms· Chicago

Extortion Island 2x

North America

PVP

0/100

Last checked 4 m ago

Wiped 2 d ago

2x Gather0 avg wipe peakVanilla

Procedural Map

<1 ms· Chicago

[Mercuri.gg] | [2x]

North America

| [Solo/Duo/Trio/Quads] | [No BP Wipe]

0/100

Last checked 6 m ago

Wiped 2 d ago

2x GatherMax 3No BP wipe0 avg wipe peakVanilla

Procedural Map

<1 ms· Chicago

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.