[SEA] Rust VN Vanilla | X2 | PVP

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Offline

Last checked 2 h ago

0 / 80 players

Procedural Map

2x 24 days live Avg ping 232.8 ms Avg jitter 5.4 ms

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Connect: 117.5.73.94:23015

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How this works

  • Steam opens first — then Rust launches and connects automatically.
  • Be patient — it can take a moment, especially on first launch.
  • One click is enough — clicking multiple times won't help.
connect 117.5.73.94:23015

Steam link not working? This usually means your browser isn't set up to open steam:// links, or Steam isn't installed on this device. Connect manually instead:

  1. Launch Rust
  2. Press F1 to open the console
  3. Paste the command above (copy button next to it) and press Enter

First seen 09.09.2026

Ping history from Chicago

234ms232.3msSep 9Sep 10

Jitter history

5.9ms5.1msSep 9Sep 10

Recent history from Chicago

Checked Status Ping Players
Online 242 ms 0
Online 232 ms 0
Online 228 ms 1
Online 228 ms 0
Online 230 ms 0
Online 227 ms 0
Online 227 ms 0
Online 237 ms 0
Online 240 ms 1
Online 237 ms 0

Other servers in Vietnam (low ping)

0/50

Last checked 5 m ago

Wiped 1 d ago

1x GatherMax 2Vanilla

Procedural Map

231 ms· Chicago

Jitter4.2 ms

| X1 | PvPvE | Việt Nam | NoRaidOff

4/50

Last checked 1 m ago

Wiped 1 d ago

1x Gather14 avg wipe peakVanilla

Procedural Map

242 ms· Chicago

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.