[SYS]鼓励Pve搭建服.维护群83819250.#H
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212 ms · Chicago
Jitter 15.1 ms
Last checked 7 m ago
0 / 200 players
Procedural Map
24 days live Avg ping 228 ms Avg jitter 13.9 ms Wipe cycle 14.1 ±13.2 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 122.193.195.70:28997
First seen 09.09.2026
Last wipe: (20 h ago)
Wipe history
| Wiped | Days since previous |
|---|---|
| 0.9 | |
| 27.3 | |
| — |
Player count history
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 6 Sep 11 · 13:33 UTC Median daily peak 2 (median of daily peaks, not average population)
Observed daily peak
25 full · 0 partial · 0 offline · 6 no data
Population persistence across recent wipes
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
- Oct 2
- Oct 1
- Sep 4
Ping history from Chicago
Jitter history
Recent history from Chicago
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 212 ms | 0 | |
| Online | 219 ms | 0 | |
| Online | 241 ms | 0 | |
| Online | 216 ms | 0 | |
| Online | 233 ms | 0 | |
| Online | 215 ms | 0 | |
| Online | 215 ms | 0 | |
| Online | 213 ms | 0 | |
| Online | 224 ms | 0 | |
| Online | 218 ms | 0 | |
| Online | 229 ms | 0 | |
| Online | 221 ms | 0 | |
| Online | 215 ms | 0 | |
| Online | 214 ms | 0 | |
| Online | 218 ms | 0 | |
| Online | 223 ms | 0 | |
| Online | 230 ms | 0 | |
| Online | 212 ms | 0 | |
| Online | 237 ms | 0 | |
| Online | 217 ms | 0 | |
| Online | 218 ms | 0 | |
| Online | 218 ms | 0 | |
| Online | 218 ms | 0 | |
| Online | 216 ms | 0 | |
| Online | 229 ms | 0 | |
| Online | 215 ms | 0 | |
| Online | 215 ms | 0 | |
| Online | 231 ms | 0 | |
| Online | 238 ms | 0 | |
| Online | 214 ms | 0 | |
| Online | 218 ms | 2 | |
| Online | 212 ms | 1 | |
| Online | 244 ms | 0 | |
| Online | 218 ms | 0 | |
| Online | 221 ms | 0 | |
| Online | 225 ms | 0 | |
| Online | 245 ms | 0 | |
| Online | 216 ms | 0 | |
| Online | 213 ms | 0 | |
| Online | 212 ms | 0 | |
| Offline | 217 ms | — | |
| Online | 213 ms | 0 | |
| Online | 237 ms | 0 | |
| Online | 218 ms | 0 | |
| Online | 216 ms | 0 | |
| Online | 246 ms | 0 | |
| Online | 220 ms | 0 | |
| Online | 244 ms | 0 | |
| Online | 212 ms | 0 | |
| Online | 217 ms | 0 |
Other servers in China (low ping)
7/200
Last checked 4 m ago
Wiped 1 d ago
Procedural Map
Frequently asked questions
What does "wipe" mean in Rust?
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
What does "force wipe" mean?
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
How do I know when this server wipes?
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
How do I connect to this server?
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.