x5 MOSKOCOORP
Europe
0/30
Last checked 12 s ago
Wiped 1 d ago
Procedural Map
⦿ ICEFUSE EU 5X Duo (Solo/Duo|Shop|Kits|TP|Loot X5 WIPED) Server admin? Sign in with Steam to claim this server.
No reading yet from Chicago
Server admin? We haven't been able to get a ping reading for your server from Chicago yet, which can keep it from ranking well for players browsing that region. This usually means a firewall or DDoS-protection rule is blocking the brief, unsolicited connection check we send to your game port — the same kind of lightweight check the game client itself uses, separate from your server's normal browser-listing info. Allowing that check through on your game port should let us start measuring and showing an accurate ping for your server there.
Last checked 2 m ago
4 / 150 players
5x Max 2 56 days live Wipe cycle 2.4 ±1.2 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 64.40.9.97:28011
First seen 07.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 2.7 | |
| 1 | |
| 3 | |
| 1 | |
| 2 | |
| 4 | |
| 1 | |
| 2 | |
| 4 | |
| 1 | |
| 2 | |
| 4 | |
| 1 | |
| 2 | |
| 1 | |
| 3 | |
| 1 | |
| 2 | |
| 4 | |
| 3 | |
| 4 | |
| 3.4 | |
| 3.8 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 9 Sep 21 · 17:31 UTC Median daily peak 4 (median of daily peaks, not average population)
Observed daily peak
57 full · 1 partial · 0 offline · 33 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
▼SERVER FEATURES▼
⦿ 5X Gather Rates, 5X Recycle AND 5X Smelting Speeds!
⦿ Advanced Loot With Removed Junk, Enhanced Stack Sizes!
⦿ Free Bgrade, Autodoors, Skinbox, and Remove for everyone!
⦿ Clans, Teams, Kits, Homes, Teleporting
⦿ Vehicles Spawn With Full Health AND Parts!
⦿ Drop Party System At Outpost AND Player Driven Events!
▼SERVER WIPE TIMES▼
★ Monday at 3:00 PM GMT
★ Thursday at 3:00 PM GMT
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | — | 2 | |
| Online | — | 2 | |
| Online | — | 1 | |
| Online | — | 1 | |
| Online | — | 0 | |
| Online | — | 1 | |
| Online | — | 1 | |
| Online | — | 1 | |
| Online | — | 1 | |
| Online | — | 4 | |
| Online | — | 2 | |
| Online | — | 1 | |
| Online | — | 2 | |
| Online | — | 2 | |
| Online | — | 1 | |
| Online | — | 2 | |
| Online | — | 4 | |
| Online | — | 3 | |
| Online | — | 1 | |
| Online | — | 2 | |
| Online | — | 0 | |
| Online | — | 0 | |
| Online | — | 0 | |
| Online | — | 0 | |
| Online | — | 0 | |
| Online | — | 0 | |
| Online | — | 0 | |
| Online | — | 2 | |
| Online | — | 0 | |
| Online | — | 5 | |
| Online | — | 6 | |
| Online | — | 6 | |
| Online | — | 4 | |
| Online | — | 4 | |
| Online | — | 2 | |
| Online | — | 3 | |
| Online | — | 6 | |
| Online | — | 5 | |
| Online | — | 5 | |
| Online | — | 2 | |
| Online | — | 1 | |
| Online | — | 2 | |
| Online | — | 1 | |
| Online | — | 2 | |
| Online | — | 3 | |
| Online | — | 1 | |
| Online | — | 2 | |
| Online | — | 1 | |
| Online | — | 4 | |
| Online | — | 4 |
Europe
0/30
Last checked 12 s ago
Wiped 1 d ago
Procedural Map

Europe
PVE | X5 | LEVELS & PRESTIGE | CUSTOM EVENTS
4/20
Last checked 1 m ago
Wiped 1 d ago
Procedural Map

Europe
[PvE] [X5] [Custom Weapons]
1/50
Last checked 48 s ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.