10/2 Rustocalypse |
Europe
10XGather/10XLoot/RaidableBases/Zombies
0/50
Last checked 6 m ago
Wiped 2 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
Offline
Last checked 15 m ago
0 / 100 players
Procedural Map
25 days live Avg ping 110.8 ms Avg jitter 21.3 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 185.228.82.2:25930
First seen 08.09.2026
Last wipe: (25 d ago)
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|---|---|
| — |
Welcome to Da Rudge Hybrid RPvP!
Tired of the standard, toxic survival grind and looking for more depth? Da Rudge offers the perfect balance between a friendly Roleplay community and thrilling PVP action!
Our Core Plugin Features:
• Raidable Bases: Challenge yourself by raiding custom PvE bases!
• BattlePass & Rewards: Level up and earn epic rewards just by playing.
• Economics.
• Kits & QoL: Get a head start with starter kits & larger item stacks.
• A Living World: Watch out for Roaming NPCs and AI road traffic.
For VIPs:
• NTeleportation: Less running, more action with /tpr and /home.
• Fair Play: Protected by Anti-Offline Raid & ServerArmour.
Whether you want to build a peaceful business or dominate the leaderboards, your adventure starts here!
★ Monthly VIP KIT Giveaway! ★
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Europe
10XGather/10XLoot/RaidableBases/Zombies
0/50
Last checked 6 m ago
Wiped 2 d ago
Procedural Map

8/100
Last checked 1 m ago
Wiped 2 d ago

Europe
| PvE | KITS | PURGE | BACKPACK | SKINBOX |
8/150
Last checked 1 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.