Rusty Repo 20X
North America
PVE Zombies Prem Raidable Bases
0/50
Last checked 2 m ago
Wiped 1 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
Offline
Last checked 49 m ago
2 / 200 players
20x AndysolAM
20x 25 days live Avg ping 56.2 ms Avg jitter 8.8 ms Wipe halving: 2 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 64.177.43.98:28015
First seen 07.09.2026
Last wipe: (24 d ago)
| Wiped | Days since previous |
|---|---|
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 8 Sep 8 · 23:14 UTC Median daily peak 7 (median of daily peaks, not average population)
Observed daily peak
4 full · 0 partial · 23 offline · 4 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Not enough wipe history yet to compare cycles — this fills in as more wipes complete.
Welcome to AndysolAM 20X NO BPS
Need support or want to engage with our community? Go to https://andysolam.com/discord
Server wipe schedule:
This server follows a twice a week map wipe schedule. This will take place every Saturday & Tuesday @ 3PM ET.
On force wipe (the forced update that Facepunch does on the first Thursday @ 2PM ET of every month), this server will also wipe.
Server feature list:
- 8 player team limit
- 20x gather rate (includes pickups & excavator)
- Access to /mini
- Highly active admin team
- All BPs unlocked by default
- Heavily improved loot tables (junk removed & 20x)
- Clans & Automatic TC/Codelock sharing
- PVP Leaderboards
- Heavily optimised maps for increased performance (merged outpost/bandit & no swamps)
- Base Upgrade, Base Repair and BGrade free for all users
- Amazing server performance (12900k OC'd hardware)
Some of our server rules include:
- No cheating or associating with cheaters
- No racism/homophobic chat/VC
- No exploit abuse
- No chat spam/excessive caps use
- See https://andysolam.com/discord for a full breakdown of our rules
We hope you enjoy your stay on AndysolAM Rust servers!
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 44 ms | 2 | |
| Online | 49 ms | 1 | |
| Online | 56 ms | 2 | |
| Online | 60 ms | 2 | |
| Online | 61 ms | 3 | |
| Online | 76 ms | 4 | |
| Online | 62 ms | 2 | |
| Online | 49 ms | 2 | |
| Online | 67 ms | 2 | |
| Online | 67 ms | 1 | |
| Online | 59 ms | 1 | |
| Online | 48 ms | 1 | |
| Online | 55 ms | 1 | |
| Online | 49 ms | 1 | |
| Online | 74 ms | 1 | |
| Online | 48 ms | 4 | |
| Online | 49 ms | 5 | |
| Online | 54 ms | 7 | |
| Online | 49 ms | 1 | |
| Online | 53 ms | 2 | |
| Online | 46 ms | 2 | |
| Online | 47 ms | 4 | |
| Online | 56 ms | 1 | |
| Online | 62 ms | 0 | |
| Online | 72 ms | 4 | |
| Online | 55 ms | 5 | |
| Online | 50 ms | 3 |
North America
PVE Zombies Prem Raidable Bases
0/50
Last checked 2 m ago
Wiped 1 d ago
Procedural Map

North America
BPs |PVP|Shop|Loot+|Kits|Raid+|MyMini|Skinb
2/200
Last checked 14 s ago
Wiped 3 d ago
20x AndysolAM

North America
Resources
0/140
Last checked 6 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.