My Untitled Rust Server

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Offline

Last checked 1 h ago

0 / 500 players

Procedural Map

57 days live Avg ping 87.1 ms Avg jitter 3.7 ms Wipe halving: 3 days Wipe cycle 4.8 ±3.3 days

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Connect: 79.127.236.235:28015

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How this works

  • Steam opens first — then Rust launches and connects automatically.
  • Be patient — it can take a moment, especially on first launch.
  • One click is enough — clicking multiple times won't help.
connect 79.127.236.235:28015

Steam link not working? This usually means your browser isn't set up to open steam:// links, or Steam isn't installed on this device. Connect manually instead:

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  2. Press F1 to open the console
  3. Paste the command above (copy button next to it) and press Enter

First seen 07.08.2026

Last wipe: (21 d ago)

Wipe history

Wiped Days since previous
8.1
1.5
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 2 Sep 12 · 13:16 UTC Median daily peak 0 (median of daily peaks, not average population)

Observed daily peak

Force wipeWipe012Sep 3Sep 25

20 full · 0 partial · 11 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

012

Ping history from Chicago

89.6ms83msSep 3Sep 25

Jitter history

5ms0msSep 3Sep 25

Recent history from Chicago

Checked Status Ping Players
Offline — —
Offline 85 ms —
Offline 91 ms —
Offline 94 ms —
Offline 85 ms —
Offline 85 ms —
Offline 83 ms —
Offline 94 ms —
Offline 91 ms —
Offline 87 ms —
Offline 87 ms —
Offline 98 ms —
Offline 83 ms —
Offline 85 ms —
Offline 94 ms —
Offline 87 ms —
Offline 85 ms —
Offline 85 ms —
Offline 98 ms —
Offline 83 ms —
Offline 83 ms —
Offline 87 ms —
Offline 85 ms —
Offline 87 ms —
Offline 87 ms —
Offline 85 ms —
Offline 92 ms —
Offline 83 ms —
Offline 94 ms —
Offline 85 ms —
Offline 92 ms —
Offline 94 ms —
Offline 94 ms —
Offline 87 ms —
Offline 85 ms —
Offline 85 ms —
Offline 85 ms —
Offline 92 ms —
Offline 87 ms —
Offline 85 ms —
Online 89 ms 0
Online 85 ms 0
Online 87 ms 0
Online 85 ms 0
Online 91 ms 0
Online 98 ms 0
Online 92 ms 0
Online 87 ms 0
Online 91 ms 0
Online 92 ms 0

Other servers in United Kingdom (low ping)

2x | Skills | Events | Npc Raids | Quests

3/50

Last checked 1 m ago

Wiped 1 d ago

6% elapsed94% left

Next wipe in 28 days

2x Gather6 avg wipe peakVanilla

Lush Custom PvE Maps

11 ms· Chicago

Jitter0 ms

Monthly Trio Premium |50% Upkeep|No BP Wipes|x2

2/200

Last checked 55 s ago

Wiped 1 d ago

6% elapsed94% left

Next wipe in 28 days

2x GatherMax 3No BP wipe4 avg wipe peakVanillaDiscord

11 ms· Chicago

Jitter0 ms

Monthly Duo/Trio/Quad Premium|50% Upkeep|Max 4|x2

2/200

Last checked 2 m ago

Wiped 1 d ago

6% elapsed94% left

Next wipe in 28 days

2x GatherMax 44 avg wipe peakVanillaDiscord

11 ms· Chicago

Jitter0 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.