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A LOW.MS Rust Server

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94 ms · Chicago

Jitter 0.7 ms

Last checked 1 m ago

0 / 50 players

Procedural Map

25 days live Avg ping 94.7 ms Avg jitter 3.1 ms Wipe halving: 2 days Wipe cycle 7.7 ±3.9 days

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Connect: 142.91.157.252:28025

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How this works

  • Steam opens first — then Rust launches and connects automatically.
  • Be patient — it can take a moment, especially on first launch.
  • One click is enough — clicking multiple times won't help.
connect 142.91.157.252:28025

Steam link not working? This usually means your browser isn't set up to open steam:// links, or Steam isn't installed on this device. Connect manually instead:

  1. Launch Rust
  2. Press F1 to open the console
  3. Paste the command above (copy button next to it) and press Enter

First seen 07.09.2026

Next wipe: (in 12 days) Predicted

Last wipe: (1 d ago)

Wipe history

Wiped Days since previous
2.3
11.1
9.7
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 12 Sep 11 · 20:11 UTC Median daily peak 2 (median of daily peaks, not average population)

Observed daily peak

WipeWipeForce wipe051015Sep 7Oct 3

21 full · 0 partial · 6 offline · 4 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

051015

Server info

🇵🇹 LUSITANNO [PT/EU] 🇵🇹

Servidor PT com rates 2x, wipe biweekly e grupos MAX 4.

2x Gather/Loot
Wipe a cada 2 semanas
Grupo máximo: 4
Upkeep reduzido a 50%
Eventos customizados

Comunidade portuguesa, staff ativo e ambiente competitivo e justo. VPN e similares não autorizados e Anti-VAC Ban players. Junta-te a nós!

Discord: https://discord.gg/tNk8T89WSX

Ping history from Chicago

96.5ms92.6msSep 9Oct 3

Jitter history

3.7ms1.2msSep 9Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 94 ms 0
Online 93 ms 0
Online 90 ms 0
Online 98 ms 0
Online 93 ms 0
Online 90 ms 0
Online 90 ms 0
Online 93 ms 0
Online 94 ms 0
Online 94 ms 1
Online 93 ms 2
Online 94 ms 0
Online 94 ms 0
Online 98 ms 0
Online 97 ms 0
Online 99 ms 0
Online 89 ms 0
Online 98 ms 0
Online 95 ms 0
Online 90 ms 1
Online 99 ms 0
Online 98 ms 0
Online 95 ms 0
Online 93 ms 0
Online 94 ms 0
Online 98 ms 0
Online 93 ms 0
Online 95 ms 0
Online 98 ms 0
Online 98 ms 0
Online 94 ms 0
Online 95 ms 0
Online 89 ms 0
Online 98 ms 0
Online 93 ms 0
Online 89 ms 0
Online 95 ms 0
Online 98 ms 4
Online 98 ms 4
Online 90 ms 0
Online 95 ms 0
Online 98 ms 0
Online 95 ms 0
Online 93 ms 0
Online 89 ms 0
Online 97 ms 1
Online 98 ms 0
Online 93 ms 0
Online 95 ms 0
Online 89 ms 0

Other servers in Netherlands (low ping)

10XGather/10XLoot/RaidableBases/Zombies

0/50

Last checked 1 m ago

Wiped 1 d ago

1 avg wipe peakVanilla

Procedural Map

23 ms· Chicago

Jitter0 ms

| PvE | KITS | PURGE | BACKPACK | SKINBOX |

8/150

Last checked 3 m ago

Wiped 1 d ago

14% elapsed86% left

Next wipe in 11 days

1000x Gather7 avg wipe peakVanilla

Procedural Map

83 ms· Chicago

Jitter1.4 ms

3/100

Last checked 3 m ago

Wiped 1 d ago

Vanilla

Procedural Map

87 ms· Chicago

Jitter2.1 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.