
US LushPvE Monthly
Europe
2x | Skills | Events | Npc Raids | Quests
2/50
Last checked 1 m ago
Wiped 1 d ago
Lush Custom PvE Maps
Server admin? Sign in with Steam to claim this server.
95 ms · Chicago
Jitter 0 ms
Last checked 15 s ago
1 / 140 players
Procedural Map
56 days live Avg ping 91.1 ms Avg jitter 3.9 ms Wipe halving: 2 days Wipe cycle 30.3 ±23.4 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 89.34.97.7:28080
First seen 07.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 9.3 | |
| 18.7 | |
| 63 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 3 Sep 23 · 17:30 UTC Median daily peak 0 (median of daily peaks, not average population)
Observed daily peak
31 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
EU FRONTIER — MONTHLY — OFFLINE RAID PROTECTION Welcome to the Frontier. A clean, fair, no‑nonsense Rust experience built for players who want a large map and a low‑pop environment without zergs or chaos. Offline Raid Protection (ORP) • Activates after 30 minutes of ALL TC players being offline • ORP strength scales by WEEK OF THE WIPE: - Week 1: Full protection (0% damage) - Week 2: 20% damage - Week 3: 35% damage - Week 4: 50% damage - Week 5+: 100% damage (normal raiding) • Daily raiding window: 18:00–01:00 (ORP disabled during this window) • Scope: Building blocks only • Damage Scale during raiding window: 1.00x • Raid Cost Increase: 0% • Logging in resets the ORP timer to zero • Sleepers count as offline Anti‑Abuse Measures • No mid‑raid logoff protection • Pop‑up messages show your current ORP level Solo / Duo / Trio / Quad No kits. No TP. No pay‑to‑win. Just Rust — but fair.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 95 ms | 1 | |
| Online | 95 ms | 1 | |
| Online | 88 ms | 0 | |
| Online | 88 ms | 0 | |
| Online | 100 ms | 0 | |
| Online | 94 ms | 0 | |
| Online | 88 ms | 0 | |
| Online | 98 ms | 1 | |
| Online | 94 ms | 1 | |
| Online | 101 ms | 0 | |
| Online | 95 ms | 2 | |
| Online | 95 ms | 1 | |
| Online | 98 ms | 1 | |
| Online | 88 ms | 0 | |
| Online | 94 ms | 0 | |
| Online | 88 ms | 0 | |
| Online | 87 ms | 0 | |
| Online | 91 ms | 0 | |
| Online | 95 ms | 0 | |
| Online | 91 ms | 0 | |
| Online | 88 ms | 0 | |
| Online | 93 ms | 0 | |
| Online | 94 ms | 0 | |
| Online | 94 ms | 0 | |
| Online | 98 ms | 0 | |
| Online | 94 ms | 0 | |
| Online | 88 ms | 0 | |
| Online | 95 ms | 0 | |
| Online | 91 ms | 0 | |
| Online | 87 ms | 0 | |
| Online | 88 ms | 0 | |
| Online | 87 ms | 0 | |
| Online | 91 ms | 0 | |
| Online | 94 ms | 0 | |
| Online | 88 ms | 0 | |
| Online | 87 ms | 0 | |
| Online | 87 ms | 0 | |
| Online | 101 ms | 1 | |
| Online | 91 ms | 1 | |
| Online | 88 ms | 1 | |
| Online | 92 ms | 0 | |
| Online | 88 ms | 1 | |
| Online | 93 ms | 0 | |
| Online | 87 ms | 0 | |
| Online | 88 ms | 0 | |
| Online | 95 ms | 0 | |
| Online | 87 ms | 0 | |
| Online | 101 ms | 0 | |
| Online | 88 ms | 0 | |
| Online | 91 ms | 0 |

Europe
2x | Skills | Events | Npc Raids | Quests
2/50
Last checked 1 m ago
Wiped 1 d ago
Lush Custom PvE Maps


Europe
Monthly Trio Premium |50% Upkeep|No BP Wipes|x2
1/200
Last checked 39 s ago
Wiped 1 d ago


Europe
Monthly Duo/Trio/Quad Premium|50% Upkeep|Max 4|x2
1/200
Last checked 3 m ago
Wiped 1 d ago
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.