

Linuxland EU /
Europe
MAX 4 / Biweekly Vanilla
2/100
Last checked 3 m ago
Wiped 2 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
140 ms · Chicago
Last checked 4 m ago
0 / 50 players
Moldova_X1000
26 days live Avg ping 141.2 ms Avg jitter 3.9 ms Wipe halving: 3 days Wipe cycle 14 ±0.7 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 37.26.136.61:28055
First seen 07.09.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| 13.3 | |
| 14.7 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 7 Sep 8 · 14:34 UTC Median daily peak 3 (median of daily peaks, not average population)
Observed daily peak
28 full · 0 partial · 0 offline · 63 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Moldova_X1000 is a fast-paced Rust server.
×1000 rates, instant crafting, fast smelting, and recycling. New NPCs and events await you across the map. Loot convoys patrol the roads, while armored trains run along the railway.
Kits make starting easier, teleports save time, and skills make your character stronger.
Defeat here is not the end—it is the beginning of a new round.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 140 ms | 0 | |
| Online | 151 ms | 0 | |
| Online | 141 ms | 1 | |
| Online | 138 ms | 0 | |
| Online | 138 ms | 0 | |
| Online | 141 ms | 0 | |
| Online | 145 ms | 0 | |
| Online | 139 ms | 0 | |
| Online | 139 ms | 0 | |
| Online | 138 ms | 0 | |
| Online | 144 ms | 2 | |
| Online | 144 ms | 3 | |
| Online | 144 ms | 3 | |
| Online | 140 ms | 0 | |
| Online | 136 ms | 0 | |
| Online | 144 ms | 0 | |
| Online | 145 ms | 0 | |
| Online | 138 ms | 2 | |
| Online | 149 ms | 1 | |
| Online | 137 ms | 1 | |
| Online | 139 ms | 0 | |
| Offline | — | — | |
| Online | 138 ms | 0 | |
| Online | 145 ms | 0 | |
| Online | 138 ms | 0 | |
| Online | 139 ms | 0 | |
| Online | 144 ms | 1 | |
| Online | 139 ms | 0 | |
| Online | 144 ms | 1 | |
| Online | 139 ms | 3 | |
| Online | 137 ms | 3 | |
| Online | 142 ms | 3 | |
| Online | 143 ms | 1 | |
| Online | 137 ms | 1 | |
| Online | 138 ms | 0 | |
| Online | 138 ms | 1 | |
| Online | 145 ms | 0 | |
| Online | 138 ms | 1 | |
| Online | 136 ms | 1 | |
| Online | 136 ms | 0 | |
| Online | 145 ms | 0 | |
| Online | 136 ms | 1 | |
| Online | 141 ms | 0 | |
| Online | 139 ms | 1 | |
| Online | 149 ms | 0 | |
| Online | 150 ms | 0 | |
| Online | 137 ms | 0 | |
| Online | 142 ms | 0 | |
| Online | 142 ms | 1 | |
| Online | 140 ms | 1 |


Europe
MAX 4 / Biweekly Vanilla
2/100
Last checked 3 m ago
Wiped 2 d ago
Procedural Map

Europe
Classic RP | Без пла
0/200
Last checked 3 m ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.