
[FR/EU] NOVARUST |
Europe
PVE | X5 | LEVELS & PRESTIGE | CUSTOM EVENTS
5/20
Last checked 11 s ago
Wiped 2 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
138 ms · Chicago
Last checked 1 m ago
0 / 50 players
Procedural Map
5x 26 days live Avg ping 107.9 ms Avg jitter 13.5 ms Wipe halving: 1 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 90.215.57.73:28015
First seen 07.09.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| 17.8 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 4 Sep 21 · 10:19 UTC Median daily peak 0 (median of daily peaks, not average population)
Observed daily peak
15 full · 0 partial · 12 offline · 4 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Solitude SGC 5x farming and automation server. Build big, automate production, and enjoy custom SGC systems.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 138 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 114 ms | 0 | |
| Online | 101 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 106 ms | 0 | |
| Online | 118 ms | 0 | |
| Offline | — | — | |
| Online | 101 ms | 0 | |
| Online | 101 ms | 0 | |
| Online | 103 ms | 0 | |
| Online | 101 ms | 0 | |
| Online | 112 ms | 0 | |
| Online | 96 ms | 0 | |
| Online | 112 ms | 0 | |
| Online | 103 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 103 ms | 0 | |
| Online | 101 ms | 0 | |
| Online | 135 ms | 2 | |
| Online | 150 ms | 3 | |
| Online | 103 ms | 3 | |
| Online | 107 ms | 0 | |
| Online | 119 ms | 0 | |
| Online | 112 ms | 0 | |
| Online | 101 ms | 0 | |
| Online | 102 ms | 0 | |
| Online | — | 0 | |
| Online | 101 ms | 0 | |
| Online | 170 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 112 ms | 0 | |
| Online | 142 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 103 ms | 0 | |
| Online | 101 ms | 0 | |
| Online | 106 ms | 0 | |
| Online | 103 ms | 0 | |
| Online | 96 ms | 0 | |
| Online | 106 ms | 0 | |
| Online | 101 ms | 0 | |
| Online | 119 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 112 ms | 0 | |
| Online | 103 ms | 0 | |
| Online | 103 ms | 0 | |
| Online | 103 ms | 0 | |
| Online | 101 ms | 0 |

Europe
PVE | X5 | LEVELS & PRESTIGE | CUSTOM EVENTS
5/20
Last checked 11 s ago
Wiped 2 d ago
Procedural Map
Europe
0/30
Last checked 3 m ago
Wiped 2 d ago
Procedural Map


11/50
Last checked 1 m ago
Wiped 2 d ago
Procedural Map (CobaltMaps)
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.