RageRust.com • Vanilla
Russia
• EU
4/50
Last checked 10 s ago
Wiped 1 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
131 ms · Chicago
Last checked 3 m ago
0 / 200 players
Custom Map
26 days live Avg ping 133.7 ms Avg jitter 6.5 ms Wipe cycle 5.3 ±5.7 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 45.136.204.31:28015
First seen 06.09.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 4.1 | |
| 14.9 | |
| 0.9 | |
| 1.1 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 2 Sep 11 · 20:20 UTC Median daily peak 0 (median of daily peaks, not average population)
Observed daily peak
25 full · 0 partial · 3 offline · 3 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Welcome to ULTRA M1 BATTLEFIELD 1000000x!
Experience the ultimate high-rate Battlefield PvP action with instant loot, custom commands, and zero grinding.
[SERVER FEATURES]
Γÿà x1000000 Rates (Instant Gather & Resources)
Γÿà Custom Battlefield Spawn Kits & Gear Sets
Γÿà Teleportation, Homes, TPR & TPA (/tpr, /home)
Γÿà Automatic Building Grade (/bgrade 1-4)
Γÿà Instant RemoverTool (/remove)
Γÿà Personal Minicopter & Attack Heli (/mymini, /myattack)
Γÿà Full Clan System & Clan Wars (/clan)
Γÿà Instant Crafting & Fast Smelt
Γÿà Optimized for High FPS & Smooth PvP
[COMMANDS]
Type /help, /info, or /rules in chat to open the Server Control Panel.
Join our community and jump straight into the fight!
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 131 ms | 0 | |
| Online | 123 ms | 0 | |
| Online | 128 ms | 0 | |
| Online | 131 ms | 0 | |
| Online | 132 ms | 0 | |
| Online | 131 ms | 0 | |
| Online | 128 ms | 0 | |
| Online | 122 ms | 0 | |
| Online | 122 ms | 0 | |
| Online | 122 ms | 0 | |
| Online | 121 ms | 0 | |
| Online | 121 ms | 0 | |
| Online | 134 ms | 0 | |
| Online | 123 ms | 0 | |
| Online | 132 ms | 0 | |
| Online | 121 ms | 0 | |
| Online | 127 ms | 0 | |
| Online | 122 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 122 ms | 0 | |
| Online | 134 ms | 0 | |
| Online | 127 ms | 0 | |
| Online | 134 ms | 0 | |
| Online | 132 ms | 0 | |
| Online | 127 ms | 0 | |
| Online | 130 ms | 0 | |
| Online | 128 ms | 0 | |
| Online | 132 ms | 0 | |
| Online | 121 ms | 0 | |
| Online | 132 ms | 0 | |
| Online | 128 ms | 0 | |
| Online | 128 ms | 0 | |
| Online | 132 ms | 0 | |
| Online | 122 ms | 0 | |
| Online | 128 ms | 0 | |
| Online | 132 ms | 0 | |
| Online | 133 ms | 0 | |
| Online | 121 ms | 0 | |
| Online | 132 ms | 0 | |
| Online | 127 ms | 0 | |
| Online | 128 ms | 0 | |
| Online | 123 ms | 0 | |
| Online | 128 ms | 0 | |
| Online | 121 ms | 0 | |
| Online | 133 ms | 0 | |
| Online | 131 ms | 0 | |
| Online | 133 ms | 0 | |
| Online | 132 ms | 0 | |
| Online | 128 ms | 0 | |
| Online | 136 ms | 0 |
Russia
• EU
4/50
Last checked 10 s ago
Wiped 1 d ago
Procedural Map
Russia
VANILLA • EU
3/50
Last checked 5 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.