
0/200
Last checked 3 m ago
Wiped 1 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
108 ms · Chicago
Jitter 1.4 ms
Last checked 5 m ago
1 / 40 players
Procedural Map
27 days live Avg ping 107 ms Avg jitter 2.5 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 5.39.17.25:29766
First seen 06.09.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 25.4 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 2 Oct 1 · 15:13 UTC Median daily peak 1 (median of daily peaks, not average population)
Observed daily peak
8 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Hosted by Shockbyte
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 108 ms | 1 | |
| Online | 106 ms | 1 | |
| Online | 105 ms | 1 | |
| Online | 109 ms | 1 | |
| Online | 110 ms | 1 | |
| Online | 107 ms | 1 | |
| Online | 107 ms | 1 | |
| Online | 107 ms | 1 | |
| Online | 111 ms | 1 | |
| Online | 112 ms | 1 | |
| Online | 106 ms | 1 | |
| Online | 108 ms | 1 | |
| Online | 109 ms | 1 | |
| Online | 105 ms | 1 | |
| Online | 110 ms | 1 | |
| Online | 107 ms | 1 | |
| Online | 105 ms | 1 | |
| Online | 106 ms | 1 | |
| Online | 108 ms | 1 | |
| Online | 108 ms | 1 | |
| Online | 110 ms | 1 | |
| Online | 106 ms | 1 | |
| Online | 106 ms | 1 | |
| Online | 106 ms | 1 | |
| Online | 104 ms | 1 | |
| Online | 106 ms | 1 | |
| Online | 108 ms | 1 | |
| Online | 108 ms | 1 | |
| Online | 106 ms | 1 | |
| Online | 108 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 105 ms | 0 | |
| Online | 106 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 106 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 106 ms | 0 | |
| Online | 106 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 105 ms | 0 | |
| Online | 106 ms | 0 | |
| Online | 105 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 111 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 107 ms | 0 |

0/200
Last checked 3 m ago
Wiped 1 d ago
Procedural Map

Europe
Server | Vanilla | Weekly
0/50
Last checked 8 m ago
Wiped 1 d ago
Procedural Map

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.