[AU] HoodRust 2x | Solo/Duo/Trio banner

[AU] HoodRust 2x | Solo/Duo/Trio

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201 ms · Chicago

Last checked 3 m ago

1 / 40 players

Custom Map

2x Max 3 27 days live Avg ping 202.1 ms Avg jitter 8.2 ms Wipe cycle 6.9 ±0.1 days

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Connect: 103.15.237.27:28015

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First seen 06.09.2026

Next wipe: (in 12 days) Predicted

Last wipe: (1 d ago)

Wipe history

Wiped Days since previous
7
7
6.7
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 8 Oct 2 · 12:31 UTC Median daily peak 2.5 (median of daily peaks, not average population)

Observed daily peak

Force wipe02468Sep 26Oct 3

8 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

02468

Server info

Welcome to HoodRust 2x | Australian | Solo/Duo/Trio | Fortnightly Wipes
2x Gather / Smelt / Recycle | Trio Max
QUALITY OF LIFE
- Skinbox / Sort Button / Furnace Splitter / Auto-Auth
- Vote to Skip Night (/nskip) & Dynamic Weather
KITS & RANKS
- Free Starter kit each wipe + 8 Playtime Ranks
- Link Discord (/dc) & boost the server for free rewards
EVENTS
- Golden Egg / Gun Game / The Casino / Store Robbery & more
Type /info in-game for kits / rules / ranks & schedule
Discord: https://discord.gg/Ur7yUFbrbv

Ping history from Chicago

226.2ms199.2msSep 6Oct 3

Jitter history

27.3ms0msSep 6Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 201 ms 3
Online 204 ms 2
Online 204 ms 1
Online 198 ms 0
Online 207 ms 1
Online 198 ms 0
Online 204 ms 3
Online 204 ms 1
Online 198 ms 0
Online 210 ms 2
Online 201 ms 3
Online 206 ms 8
Online 201 ms 4
Online 209 ms 3
Online 201 ms 4
Online 209 ms 4
Online 210 ms 1
Online 206 ms 2
Online 198 ms 1
Online 207 ms 0
Online 207 ms 0
Online 204 ms 0
Online 198 ms 0
Online 201 ms 0
Online 207 ms 0
Online 207 ms 0
Online 204 ms 0
Online 201 ms 0
Online 198 ms 0
Online 204 ms 0
Online 201 ms 0
Online 198 ms 0
Online 204 ms 0
Online 198 ms 0
Online 198 ms 0
Online 204 ms 0
Online 198 ms 0
Online 204 ms 0
Online 204 ms 0
Online 198 ms 0
Online 204 ms 0
Online 198 ms 0
Online 198 ms 0
Online 198 ms 2
Online 204 ms 0
Online 198 ms 0
Online 204 ms 0
Online 198 ms 0
Online 204 ms 0
Online 204 ms 0

Other 2x servers in Australia (low ping)

Biweekly] 2X | Raidable Bases | FRESH WIPE

1/125

Last checked 23 s ago

Wiped 1 d ago

14% elapsed86% left

Next wipe in 12 days

2x Gather3 avg wipe peakVanilla

Procedural Map

21 ms· Chicago

2x Solo/Duo | JUST WIPED

0/75

Last checked 4 m ago

Wiped 1 d ago

2x GatherMax 22 avg wipe peakVanilla

Procedural Map

22 ms· Chicago

Jitter0.7 ms

| 2X | SOLO/DUO | MONTLY | ORP | QOL+

0/75

Last checked 8 m ago

Wiped 1 d ago

7% elapsed93% left

Next wipe in 28 days

2x GatherMax 22 avg wipe peakVanilla

Procedural Map

22 ms· Chicago

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.