[AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio
Server admin? Sign in with Steam to claim this server.
207 ms · Chicago
Jitter 0 ms
Last checked 1 m ago
0 / 250 players
Procedural Map
Max 3 28 days live Avg ping 206.1 ms Avg jitter 2 ms Wipe cycle 10 ±3.5 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 121.200.13.115:28025
First seen 06.09.2026
Last wipe: (17 h ago)
Wipe history
| Wiped | Days since previous |
|---|---|
| 15 | |
| 7 | |
| 8.1 | |
| — |
Player count history
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 1 Oct 3 · 23:33 UTC Median daily peak 0 (median of daily peaks, not average population)
Observed daily peak
19 full · 0 partial · 10 offline · 2 no data
Population persistence across recent wipes
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
- Oct 3
- Sep 18
- Sep 11
- Sep 3
Server info
[AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio
This server encourages you to fly minis, drive vehicles, captain boats and trains
discord.gg/26UqeSHu6t
PVP for Solo's, Duo's and Trio's
Full PVP with NPCs roaming the world lots of quality of life enhancements.
Night is reduced length
Harvesting is easier with auto hit crit spots on trees and nodes
Recyclers at Fishing village, Oil Rigs, Cargo, Barns and more efficient
!pop shows active and sleeping player counts
Ping history from Chicago
Jitter history
Recent history from Chicago
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 207 ms | 0 | |
| Online | 207 ms | 0 | |
| Online | 204 ms | 0 | |
| Online | 205 ms | 0 | |
| Online | 205 ms | 1 | |
| Offline | 206 ms | — | |
| Offline | 205 ms | — | |
| Offline | 210 ms | — | |
| Offline | 209 ms | — | |
| Offline | 209 ms | — | |
| Offline | 208 ms | — | |
| Offline | 209 ms | — | |
| Offline | 205 ms | — | |
| Offline | 206 ms | — | |
| Offline | 205 ms | — | |
| Offline | 207 ms | — | |
| Offline | 205 ms | — | |
| Offline | 205 ms | — | |
| Offline | 205 ms | — | |
| Offline | 205 ms | — | |
| Offline | 205 ms | — | |
| Offline | 205 ms | — | |
| Offline | 207 ms | — | |
| Offline | 206 ms | — | |
| Online | 207 ms | 0 | |
| Online | 204 ms | 0 | |
| Online | 203 ms | 0 | |
| Offline | — | — | |
| Online | 201 ms | 0 | |
| Online | 201 ms | 0 | |
| Online | 201 ms | 0 | |
| Online | 206 ms | 0 | |
| Online | 204 ms | 0 | |
| Online | 203 ms | 0 | |
| Online | 207 ms | 0 | |
| Online | 205 ms | 0 | |
| Online | 207 ms | 0 | |
| Online | 207 ms | 0 | |
| Online | 206 ms | 0 | |
| Online | 205 ms | 0 | |
| Online | 205 ms | 0 | |
| Online | 205 ms | 0 | |
| Online | 205 ms | 0 | |
| Online | 209 ms | 0 | |
| Online | 210 ms | 0 | |
| Online | 222 ms | 0 | |
| Online | 211 ms | 0 | |
| Online | 205 ms | 0 | |
| Online | 205 ms | 0 | |
| Online | 205 ms | 0 |
Other servers in Australia (low ping)


Rustify.com 2x Solo/Duo/Trio
Oceania
1/40
Last checked 1 m ago
Wiped 2 d ago
Procedural Map
Frequently asked questions
What does "wipe" mean in Rust?
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
What does "force wipe" mean?
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
How do I know when this server wipes?
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
How do I connect to this server?
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.