Lil Rusters [US
Oceania
Biweekly] 2X | Raidable Bases | FRESH WIPE
1/125
Last checked 2 m ago
Wiped 2 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
Offline
Last checked 1 h ago
0 / 15 players
Custom Map
27 days live Avg ping 202.7 ms Avg jitter 9 ms Wipe cycle 5.6 ±4 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 103.15.237.164:23321
First seen 06.09.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| 4.5 | |
| 2.7 | |
| 4.3 | |
| 3.2 | |
| 13.5 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 14 Sep 20 · 09:47 UTC Median daily peak 1 (median of daily peaks, not average population)
Observed daily peak
27 full · 0 partial · 1 offline · 3 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 207 ms | 0 | |
| Online | 198 ms | 0 | |
| Online | 209 ms | 0 | |
| Online | 201 ms | 0 | |
| Online | 206 ms | 0 | |
| Online | 198 ms | 0 | |
| Online | 201 ms | 0 | |
| Online | 209 ms | 0 | |
| Online | 201 ms | 0 | |
| Online | 206 ms | 0 | |
| Online | 209 ms | 0 | |
| Online | 201 ms | 0 | |
| Online | 206 ms | 0 | |
| Online | 207 ms | 0 | |
| Online | 198 ms | 0 | |
| Online | 204 ms | 1 | |
| Online | 198 ms | 1 | |
| Online | 200 ms | 2 | |
| Online | 198 ms | 2 | |
| Online | 204 ms | 0 | |
| Online | 207 ms | 0 | |
| Online | 201 ms | 0 | |
| Online | 204 ms | 0 | |
| Online | 249 ms | 0 | |
| Online | 198 ms | 0 | |
| Online | 207 ms | 0 | |
| Online | 204 ms | 0 | |
| Online | 198 ms | 0 | |
| Online | 207 ms | 0 | |
| Online | 204 ms | 0 | |
| Online | 201 ms | 0 | |
| Online | 204 ms | 0 | |
| Online | 198 ms | 0 | |
| Online | 198 ms | 0 | |
| Online | 204 ms | 0 | |
| Online | 198 ms | 0 | |
| Online | 204 ms | 0 | |
| Online | 198 ms | 0 | |
| Online | 204 ms | 0 | |
| Online | 198 ms | 0 | |
| Online | 198 ms | 0 | |
| Online | 204 ms | 0 | |
| Online | 198 ms | 0 | |
| Online | 198 ms | 0 | |
| Online | 204 ms | 0 | |
| Online | 198 ms | 0 | |
| Online | 204 ms | 0 | |
| Online | 204 ms | 0 | |
| Online | 198 ms | 0 | |
| Online | 198 ms | 0 |
Oceania
Biweekly] 2X | Raidable Bases | FRESH WIPE
1/125
Last checked 2 m ago
Wiped 2 d ago
Procedural Map
Oceania
Server
0/40
Last checked 43 s ago
Wiped 2 h ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.