Stewges [US] 5X
North America
[Kits][Events][StaticLoot][SkillTree]
2/50
Last checked 26 s ago
Wiped 2 d ago
Procedural
EMPIRE 5x ONE GRID | TRIO MAX | CUSTOM MAP | 1 GRID Server admin? Sign in with Steam to claim this server.
Offline
Last checked 35 m ago
0 / 15 players
EmpireRust.com
5x Max 3 28 days live Avg ping 18.5 ms Avg jitter 2.6 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 135.148.252.184:28015
First seen 06.09.2026
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 12 Sep 8 · 00:38 UTC Median daily peak 9 (median of daily peaks, not average population)
Observed daily peak
4 full · 0 partial · 25 offline · 2 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Not enough wipe history yet to compare cycles — this fills in as more wipes complete.
Empire Rust | Built on the legacy of Olympus!
Wipe Times:
・Monday's & Fridays 5:00 PM EST
Links:
・Discord.gg/ArAeU4qQqN
・EmpireRust.com
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 15 ms | 0 | |
| Online | 19 ms | 0 | |
| Online | 22 ms | 0 | |
| Online | 19 ms | 0 | |
| Online | 15 ms | 0 | |
| Online | 15 ms | 0 | |
| Online | 19 ms | 6 | |
| Online | 19 ms | 1 | |
| Online | 22 ms | 0 | |
| Online | 19 ms | 0 | |
| Online | 22 ms | 0 | |
| Online | 19 ms | 0 | |
| Online | 15 ms | 0 | |
| Online | 19 ms | 0 | |
| Online | 15 ms | 3 | |
| Online | 19 ms | 3 |
North America
[Kits][Events][StaticLoot][SkillTree]
2/50
Last checked 26 s ago
Wiped 2 d ago
Procedural

North America
PvE
2/500
Last checked 15 s ago
Wiped 2 d ago
Procedural Map
North America
0/100
Last checked 5 m ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.