SKOL LATAO BR [CLT] - QUAD - WIPE 17/09
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Offline
Last checked 2 h ago
16 / 100 players
Procedural Map
Max 4 27 days live Avg ping 133 ms Avg jitter 2.7 ms Wipe halving: 5 days Wipe cycle 7 ±6.1 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 45.146.81.12:28024
First seen 06.09.2026
Last wipe: (17 d ago)
Wipe history
| Wiped | Days since previous |
|---|---|
| 0.8 | |
| 13.1 | |
| — |
Player count history
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 47 Sep 18 · 02:00 UTC Median daily peak 16 (median of daily peaks, not average population)
Observed daily peak
17 full · 0 partial · 11 offline · 3 no data
Population persistence across recent wipes
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
- Sep 17
- Sep 17 (2026)
- Sep 3
Server info
LATAM BR
◆ VANILLA+ CLT
◆ MAX QUAD
◆ UPKEEP 50%
◆ WIPE QUINZENAL
→ RAID DE SEG-SEX | 18:30 - 00:30
→ RAID SAB-DOM | 14:30 - 00:30
✓ SEM RACISMO E BOM GAME!
→ DISCORD NO BOTAO AZUL
Ping history from Chicago
Jitter history
Recent history from Chicago
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 131 ms | 23 | |
| Online | 132 ms | 0 | |
| Online | 141 ms | 1 | |
| Online | 132 ms | 6 | |
| Online | 131 ms | 13 | |
| Online | 132 ms | 28 | |
| Online | 132 ms | 25 | |
| Online | 132 ms | 26 | |
| Online | 132 ms | 26 | |
| Online | 134 ms | 35 | |
| Offline | 132 ms | — | |
| Online | 132 ms | 12 | |
| Online | 131 ms | 3 | |
| Online | 132 ms | 2 | |
| Online | 132 ms | 1 | |
| Online | 133 ms | 4 | |
| Online | 133 ms | 26 | |
| Online | 133 ms | 42 | |
| Online | 142 ms | 31 | |
| Online | 141 ms | 21 | |
| Online | 143 ms | 13 | |
| Online | 142 ms | 12 | |
| Online | 142 ms | 6 | |
| Online | 143 ms | 6 | |
| Online | 141 ms | 7 | |
| Online | 141 ms | 2 | |
| Online | 141 ms | 4 | |
| Online | 141 ms | 10 | |
| Online | 132 ms | 20 | |
| Online | 132 ms | 45 | |
| Online | 134 ms | 37 | |
| Online | 132 ms | 18 | |
| Online | 132 ms | 0 | |
| Online | 132 ms | 0 | |
| Online | 133 ms | 0 | |
| Online | 132 ms | 0 | |
| Online | 133 ms | 0 | |
| Online | 132 ms | 0 | |
| Online | 132 ms | 0 | |
| Online | 132 ms | 2 | |
| Online | 132 ms | 2 | |
| Online | 132 ms | 1 | |
| Online | 133 ms | 0 | |
| Online | 132 ms | 0 | |
| Online | 132 ms | 0 | |
| Online | 132 ms | 1 | |
| Online | 132 ms | 0 | |
| Online | 132 ms | 2 | |
| Online | 132 ms | 2 | |
| Online | 134 ms | 3 |
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Frequently asked questions
What does "wipe" mean in Rust?
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
What does "force wipe" mean?
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
How do I know when this server wipes?
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
How do I connect to this server?
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.