

MOROCCO RUST /
Europe
X2 / SOLO / DUO
2/100
Last checked 4 m ago
Wiped 17 h ago
Procedural Map
Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP Server admin? Sign in with Steam to claim this server.
Offline
Last checked 3 h ago
0 / 50 players
Procedural Map
Max 1 56 days live Avg ping 94.6 ms Avg jitter 2.1 ms Wipe halving: 1 days Wipe cycle 14 ±0 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 162.19.94.146:26015
First seen 07.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 14 | |
| 14 | |
| 14 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 8 Sep 6 Median daily peak 5 (median of daily peaks, not average population)
Observed daily peak
30 full · 0 partial · 1 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Welcome to Rock to Rockets - Solo Only Bi-Weekly, No BP wipes.
A brand new server providing a fun and fair Solo Only environment.
- 2+ Game/VAC bans = Perm Ban
- Game/VAC ban <365 Days old = Ban
Last Wipe: 17/09/2026 19:00 BST
Next Wipe: 01/10/2026 19:00 BST
- Custom Anti Teaming system to prevent unfair game play
- Custom Anti Cheat systems to help remove cheaters from the server
- Strong growing Discord Community to assist with building and game play questions
Join our Discord for more information and to join in with the discussion
[RS-867611a4]
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 94 ms | 0 | |
| Online | 94 ms | 0 | |
| Online | 93 ms | 0 | |
| Online | 95 ms | 0 | |
| Online | 96 ms | 0 | |
| Online | 93 ms | 0 | |
| Online | 94 ms | 0 | |
| Online | 93 ms | 0 | |
| Online | 93 ms | 1 | |
| Online | 94 ms | 0 | |
| Online | 93 ms | 0 | |
| Online | 93 ms | 0 | |
| Online | 93 ms | 0 | |
| Online | 93 ms | 0 | |
| Online | 93 ms | 0 | |
| Online | 95 ms | 0 | |
| Online | 95 ms | 0 | |
| Online | 93 ms | 0 | |
| Online | 93 ms | 0 | |
| Online | 93 ms | 0 | |
| Online | 94 ms | 0 | |
| Online | 93 ms | 0 | |
| Online | 94 ms | 0 | |
| Online | 93 ms | 0 | |
| Online | 93 ms | 0 | |
| Online | 94 ms | 0 | |
| Online | 94 ms | 0 | |
| Online | 93 ms | 0 | |
| Online | 95 ms | 0 | |
| Online | 95 ms | 0 | |
| Online | 96 ms | 0 | |
| Online | 96 ms | 0 | |
| Online | 94 ms | 0 | |
| Online | 94 ms | 0 | |
| Online | 95 ms | 1 | |
| Online | 93 ms | 2 | |
| Online | 93 ms | 4 | |
| Online | 94 ms | 2 | |
| Online | 95 ms | 2 | |
| Online | 95 ms | 1 | |
| Online | 95 ms | 3 | |
| Online | 95 ms | 3 | |
| Online | 94 ms | 3 | |
| Online | 94 ms | 3 | |
| Online | 93 ms | 1 | |
| Online | 96 ms | 0 | |
| Online | 94 ms | 0 | |
| Online | 93 ms | 0 | |
| Online | 94 ms | 3 | |
| Online | 94 ms | 3 |


Europe
X2 / SOLO / DUO
2/100
Last checked 4 m ago
Wiped 17 h ago
Procedural Map


Europe
WIPED RAIDBASES, EVENTS, QUESTS, PIRATE THEME
0/77
Last checked 6 m ago
Wiped 1 d ago
Custom Map

0/100
Last checked 5 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.