
Micro Wasteland COMING
Europe
SOON
0/24
Last checked 4 m ago
Wiped 1 d ago
Custom Map
Server admin? Sign in with Steam to claim this server.
Offline
Last checked 18 m ago
70 / 100 players
Procedural Map
27 days live Avg ping 119.8 ms Avg jitter 38.1 ms Wipe cycle 1.2 ±0.2 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 34.159.164.176:27016
First seen 05.09.2026
Last wipe: (3 d ago)
| Wiped | Days since previous |
|---|---|
| 1.3 | |
| 1.2 | |
| 1.5 | |
| 1.4 | |
| 1.1 | |
| 1.6 | |
| 1 | |
| 0.9 | |
| 1.4 | |
| 1.1 | |
| 0.8 | |
| 1 | |
| 1.3 | |
| 1 | |
| 1.3 | |
| 1.3 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 82 Sep 6 Median daily peak 80 (median of daily peaks, not average population)
Observed daily peak
27 full · 0 partial · 2 offline · 2 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Pickle Rust EU
Low Upkeep, Long Wipes
Balanced Community
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | — | 80 | |
| Online | — | 50 | |
| Online | — | 59 | |
| Online | — | 54 | |
| Online | — | 77 | |
| Online | — | 54 | |
| Online | — | 66 | |
| Online | — | 58 | |
| Online | — | 66 | |
| Online | — | 68 | |
| Online | — | 68 | |
| Online | — | 65 | |
| Online | — | 80 | |
| Online | — | 58 | |
| Online | — | 65 | |
| Online | — | 52 | |
| Online | — | 74 | |
| Online | — | 57 | |
| Online | — | 76 | |
| Online | — | 65 | |
| Online | — | 51 | |
| Online | — | 80 | |
| Online | — | 72 | |
| Online | — | 60 | |
| Online | — | 66 | |
| Online | — | 67 | |
| Online | — | 58 | |
| Online | — | 63 | |
| Online | — | 57 | |
| Online | — | 58 | |
| Online | — | 80 | |
| Online | — | 63 | |
| Online | — | 59 | |
| Online | — | 77 | |
| Online | — | 56 | |
| Online | — | 51 | |
| Online | — | 78 | |
| Online | — | 66 | |
| Online | — | 67 | |
| Online | — | 54 | |
| Online | — | 74 | |
| Online | — | 78 | |
| Online | — | 69 | |
| Online | — | 58 | |
| Online | — | 51 | |
| Online | — | 67 | |
| Online | — | 76 | |
| Online | — | 70 | |
| Online | — | 57 | |
| Online | — | 79 |

Europe
SOON
0/24
Last checked 4 m ago
Wiped 1 d ago
Custom Map


Europe
2x Solo|Duo 50% Upkeep
0/100
Last checked 5 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.