1/200
Last checked 44 s ago
Wiped 2 d ago
Procedural Map
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Offline
Last checked 2 h ago
1 / 50 players
Procedural Map
28 days live Avg ping 194.3 ms Avg jitter 4.8 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 36.228.248.49:28015
First seen 05.09.2026
●小型休閒
PVP: 區域性&友傷off(爆炸排除)
PVE: 傷害整合/硬核AI/死亡懲罰/喪屍/多元
資源: 特殊技能樹+/鐵桶陷阱/硬核物資箱/特別物品
藍圖: 硬核藍圖/機率性研究台/工作檯稅率+
堆疊: 部分容器堆疊擴展
特色: 低效/NPC武器掉落(低機率還原其降級&低耐久)/藏寶圖/突襲虛擬NPC基地
/NPC通緝令(突襲玩家基地)/公共電話任務/保底資源活動盒/各種奇觀事件
/沒有課金項目/更多電台
其他: 娛樂測試伺服器
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 190 ms | 0 | |
| Online | 198 ms | 1 | |
| Online | 189 ms | 1 |
1/200
Last checked 44 s ago
Wiped 2 d ago
Procedural Map

Asia
PVE | 3X | Raidable Bases | Events ]
1/30
Last checked 4 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.