

VANTAGE - SOLO
Europe
ONLY - 2X - 50% UPKEEP
1/100
Last checked 3 m ago
Wiped 22 h ago
Procedural Map
[EU] Heatline.gg - 2x | Fridays | Solo/Duo | JUST WIPED 01.10 Server admin? Sign in with Steam to claim this server.
97 ms · Chicago
Last checked 1 m ago
1 / 100 players
2x Max 2 57 days live Avg ping 97.2 ms Avg jitter 1.5 ms Wipe cycle 5.3 ±2.5 days
Connect: 51.75.240.3:28215
First seen 07.08.2026
Last wipe: (19 h ago)
| Wiped | Days since previous |
|---|---|
| 1 | |
| 6 | |
| 7 | |
| 7 | |
| 6.9 | |
| 1 | |
| 6 | |
| 7 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 3 Sep 13 · 22:11 UTC Median daily peak 1 (median of daily peaks, not average population)
Observed daily peak
31 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Last Wipe: 18.09
★ Welcome to Heatline.gg
★★ No P2W 2x Fridays Server
★★★ Join us: discord.heatline.gg
— Features:
★ Map wipes every Friday at 20:00 Europe/Berlin (skips after Force)
★ Fullwipe on Force Wipe
★ Max Team: 2 Players
★ Electric BP's are unlocked
★ BP's Shared in Team
★ 2x Gather & Loot (incl. Excav & Quarries)
★ Faster Smelt & Furnace Sorter
★ Minicopter spawn on Road
★ '/stats' Ingame Leaderboard & Stats
★ ... other QoL Plugins
⸻
• Discord Help: discord.heatline.gg
• Support the Server: heatline.gg/shop
⸻
Active admins | High-end EU hardware | Stable performance
BattleMetrics token: rs02gJtdGxC(0S&x70S>%%
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 97 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 96 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 96 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 96 ms | 1 | |
| Online | 96 ms | 0 | |
| Online | 97 ms | 1 | |
| Online | 97 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 96 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 95 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 96 ms | 0 | |
| Online | 99 ms | 0 | |
| Online | 96 ms | 0 | |
| Online | 96 ms | 0 | |
| Online | 97 ms | 1 | |
| Online | 96 ms | 0 | |
| Online | 98 ms | 0 | |
| Online | 98 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 96 ms | 0 | |
| Online | 96 ms | 0 | |
| Online | 96 ms | 1 | |
| Online | 97 ms | 0 | |
| Online | 96 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 96 ms | 0 | |
| Online | 96 ms | 0 | |
| Online | 96 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 98 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 97 ms | 1 | |
| Online | 96 ms | 0 | |
| Online | 98 ms | 0 | |
| Online | 96 ms | 0 | |
| Online | 96 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 96 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 98 ms | 0 |


Europe
ONLY - 2X - 50% UPKEEP
1/100
Last checked 3 m ago
Wiped 22 h ago
Procedural Map


Europe
WIPED RAIDBASES, EVENTS, QUESTS, PIRATE THEME
0/77
Last checked 1 m ago
Wiped 1 d ago
Custom Map

Europe
|Solo/Duo| Just Wiped
7/100
Last checked 3 m ago
Wiped 1 d ago
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.