[EU] Heatline.gg - 2x | Fridays | Solo/Duo | JUST WIPED 01.10 banner

[EU] Heatline.gg - 2x | Fridays | Solo/Duo | JUST WIPED 01.10

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97 ms · Chicago

Jitter 0.6 ms

Last checked 1 m ago

0 / 100 players

2x Max 2 56 days live Avg ping 97.2 ms Avg jitter 1.5 ms Wipe halving: 1 days Wipe cycle 5.3 ±2.5 days

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Connect: 51.75.240.3:28215

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First seen 07.08.2026

Next wipe: (in 6 days) High confidence

Last wipe: (13 h ago)

Wipe history

Wiped Days since previous
1
6
7
7
6.9
1
6
7
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 3 Sep 13 · 22:11 UTC Median daily peak 1 (median of daily peaks, not average population)

Observed daily peak

Force wipeWipeWipeWipeWipeForce wipeWipe0123Sep 3Oct 3

31 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

012

Server info

Last Wipe: 18.09

★ Welcome to Heatline.gg
★★ No P2W 2x Fridays Server
★★★ Join us: discord.heatline.gg

— Features:
★ Map wipes every Friday at 20:00 Europe/Berlin (skips after Force)
★ Fullwipe on Force Wipe
★ Max Team: 2 Players
★ Electric BP's are unlocked
★ BP's Shared in Team
★ 2x Gather & Loot (incl. Excav & Quarries)
★ Faster Smelt & Furnace Sorter
★ Minicopter spawn on Road
★ '/stats' Ingame Leaderboard & Stats
★ ... other QoL Plugins

⸻
• Discord Help: discord.heatline.gg
• Support the Server: heatline.gg/shop
⸻

Active admins | High-end EU hardware | Stable performance

BattleMetrics token: rs02gJtdGxC(0S&x70S>%%

Ping history from Chicago

100.2ms96msSep 3Oct 3

Jitter history

2.5ms0msSep 3Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 97 ms 0
Online 96 ms 0
Online 97 ms 0
Online 97 ms 0
Online 96 ms 0
Online 97 ms 0
Online 96 ms 1
Online 96 ms 0
Online 97 ms 1
Online 97 ms 0
Online 97 ms 0
Online 96 ms 0
Online 97 ms 0
Online 97 ms 0
Online 95 ms 0
Online 97 ms 0
Online 97 ms 0
Online 97 ms 0
Online 96 ms 0
Online 99 ms 0
Online 96 ms 0
Online 96 ms 0
Online 97 ms 1
Online 96 ms 0
Online 98 ms 0
Online 98 ms 0
Online 97 ms 0
Online 96 ms 0
Online 96 ms 0
Online 96 ms 1
Online 97 ms 0
Online 96 ms 0
Online 97 ms 0
Online 96 ms 0
Online 96 ms 0
Online 96 ms 0
Online 97 ms 0
Online 98 ms 0
Online 97 ms 0
Online 97 ms 1
Online 96 ms 0
Online 98 ms 0
Online 96 ms 0
Online 96 ms 0
Online 97 ms 0
Online 96 ms 0
Online 97 ms 0
Online 97 ms 0
Online 98 ms 0
Online 97 ms 0

Other 2x servers in France (low ping)

2x - FAT

Europe

LARDON - Linux, Casual, Noob Friendly

2/42

Last checked 1 m ago

Wiped 1 d ago

2x Gather5 avg wipe peakVanilla

Procedural Map

89 ms· Chicago

Jitter1.4 ms

X2 / SOLO / DUO

1/100

Last checked 1 m ago

Wiped 14 h ago

2x GatherMax 27 avg wipe peakVanilla

Procedural Map

89 ms· Chicago

Jitter0 ms

|Solo/Duo| Just Wiped #2

0/100

Last checked 1 m ago

Wiped 1 d ago

5% elapsed95% left

Next wipe in 28 days

2x GatherMax 25 avg wipe peakVanilla

91 ms· Chicago

Jitter0.7 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.