[LATAM] Patagonia Salvaje Vanilla
Server admin? Sign in with Steam to claim this server.
Offline
Last checked 54 m ago
1 / 100 players
Procedural Map
28 days live Avg ping 138.3 ms Avg jitter 15.8 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 185.192.124.4:7045
First seen 05.09.2026
Last wipe: (22 d ago)
Wipe history
| Wiped | Days since previous |
|---|---|
| 2.8 | |
| — |
Player count history
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 4 Sep 9 · 01:23 UTC Median daily peak 2 (median of daily peaks, not average population)
Observed daily peak
7 full · 0 partial · 23 offline · 1 no data
Population persistence across recent wipes
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
- Sep 11
- Sep 8
Server info
Mapa: Mensual (Force)
Planos (BPs): Mensual (Actualización de FacePunch)
→ Límite de grupo: 6
→ Mantenimiento al 50 %
→ Tamaño del mapa: 3250
Reglas:
- Prohibido el uso de hacks o scripts
- Prohibido el abuso intencionado de errores (bugs)
- Prohibidas las cuentas secundarias (alts) con bloqueo de EAC o FP
- Prohibido evadir bloqueos
- Prohibido el racismo
Ping history from Chicago
Jitter history
Recent history from Chicago
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 131 ms | 1 | |
| Online | 132 ms | 1 | |
| Online | 131 ms | 0 | |
| Online | 131 ms | 0 | |
| Online | 132 ms | 0 | |
| Online | 132 ms | 0 | |
| Offline | — | — | |
| Online | 132 ms | 0 | |
| Online | 132 ms | 1 | |
| Online | 132 ms | 0 | |
| Offline | — | — | |
| Online | 130 ms | 0 | |
| Online | 132 ms | 0 | |
| Online | 132 ms | 1 | |
| Online | 131 ms | 0 | |
| Online | 132 ms | 0 | |
| Online | 132 ms | 0 | |
| Online | 133 ms | 0 | |
| Online | 132 ms | 0 | |
| Online | 133 ms | 0 | |
| Online | 132 ms | 0 | |
| Online | 132 ms | 0 | |
| Online | 132 ms | 0 | |
| Online | 131 ms | 1 | |
| Online | 142 ms | 1 | |
| Online | 155 ms | 1 | |
| Online | 180 ms | 1 | |
| Online | 178 ms | 0 | |
| Online | 179 ms | 0 | |
| Online | 178 ms | 0 | |
| Online | 185 ms | 1 | |
| Online | 132 ms | 1 | |
| Online | 132 ms | 1 | |
| Online | 131 ms | 2 | |
| Online | 132 ms | 0 | |
| Online | 132 ms | 0 | |
| Online | 131 ms | 0 | |
| Online | 132 ms | 0 | |
| Online | 131 ms | 0 | |
| Online | 132 ms | 0 | |
| Online | 133 ms | 0 | |
| Online | 133 ms | 1 | |
| Online | 130 ms | 0 |
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Frequently asked questions
What does "wipe" mean in Rust?
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
What does "force wipe" mean?
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
How do I know when this server wipes?
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
How do I connect to this server?
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.