Quick Build x1000
Europe
TP/Home
0/50
Last checked 7 m ago
Wiped 10 h ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
101 ms · Chicago
Last checked 1 m ago
8 / 200 players
Custom Map
1000x 28 days live Avg ping 106.4 ms Avg jitter 10 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 82.6.203.113:28021
First seen 05.09.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 28 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 9 Sep 27 · 17:19 UTC Median daily peak 8 (median of daily peaks, not average population)
Observed daily peak
8 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Welcome to FourZeroFour-PvE 1000x [UK/EU|Planes|Auction House|Custom Heli's and Brads|Skill Tree|Item Rarity + Much More!]
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 101 ms | 5 | |
| Online | 118 ms | 6 | |
| Online | 101 ms | 2 | |
| Online | 105 ms | 2 | |
| Online | 116 ms | 2 | |
| Online | 117 ms | 2 | |
| Online | 126 ms | 0 | |
| Online | 145 ms | 2 | |
| Online | 100 ms | 2 | |
| Offline | — | — | |
| Online | 118 ms | 1 | |
| Online | 104 ms | 4 | |
| Online | 98 ms | 5 | |
| Online | 102 ms | 5 | |
| Online | 123 ms | 4 | |
| Online | 123 ms | 3 | |
| Online | 124 ms | 3 | |
| Online | 116 ms | 3 | |
| Online | 100 ms | 5 | |
| Online | 100 ms | 8 | |
| Online | 123 ms | 5 | |
| Online | 106 ms | 2 | |
| Online | 100 ms | 1 | |
| Online | 97 ms | 3 | |
| Online | 100 ms | 2 | |
| Online | 100 ms | 0 | |
| Online | 99 ms | 0 | |
| Online | 121 ms | 3 | |
| Online | 100 ms | 2 | |
| Online | 101 ms | 3 | |
| Online | 101 ms | 5 | |
| Online | 101 ms | 4 | |
| Online | 100 ms | 4 | |
| Online | 123 ms | 3 | |
| Online | 101 ms | 3 | |
| Online | 127 ms | 1 | |
| Online | 101 ms | 1 | |
| Online | 118 ms | 2 | |
| Online | 100 ms | 3 | |
| Online | 97 ms | 3 | |
| Online | 106 ms | 5 | |
| Online | 116 ms | 5 | |
| Online | 128 ms | 2 | |
| Online | 101 ms | 2 | |
| Online | 99 ms | 5 | |
| Online | 97 ms | 3 | |
| Online | 100 ms | 0 | |
| Online | 127 ms | 1 | |
| Online | 123 ms | 3 | |
| Online | 124 ms | 6 |
Europe
TP/Home
0/50
Last checked 7 m ago
Wiped 10 h ago
Procedural Map
Wiped [1/10 1 day ago]
0/10
Last checked 5 m ago
Custom Map

Europe
|NoBP|TP|CLANS|SHOP|KIT|FUN| 1000x 100x 10x x10
23/111
Last checked 2 m ago
Wiped 9 d ago
Custom Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.