2x - FAT
Europe
LARDON - Linux, Casual, Noob Friendly
2/42
Last checked 3 m ago
Wiped 1 d ago
Procedural Map
[ESP][PVE] PACIFIC WORLD (WIPED 01/10/2026) Server admin? Sign in with Steam to claim this server.
No reading yet from Chicago
Server admin? We haven't been able to get a ping reading for your server from Chicago yet, which can keep it from ranking well for players browsing that region. This usually means a firewall or DDoS-protection rule is blocking the brief, unsolicited connection check we send to your game port — the same kind of lightweight check the game client itself uses, separate from your server's normal browser-listing info. Allowing that check through on your game port should let us start measuring and showing an accurate ping for your server there.
Last checked 2 m ago
12 / 50 players
Custom Map
56 days live Wipe cycle 14 ±0.1 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 51.38.28.196:28015
First seen 07.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 14.1 | |
| 13.9 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 23 Oct 2 · 16:44 UTC Median daily peak 12 (median of daily peaks, not average population)
Observed daily peak
31 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
SERVIDOR PACIFICO // RAID NO PERMITIDO
ENTRA EN NUESTRO DISCORD!!!
NORMAS -> Entra y lee las normas! (Puedes consultarlas con /info en el chat)
PLUGINS -> Skins, RaidableBases, Convoy, PersonalHeli, DeathNotes, RemoverTool, SignArtist.
PVE !! Entra y diviertete con nosotr@s!!
Entra en nuestro Discord!(Pincha en el botón azul: VER PÁGINA WEB)
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | — | 14 | |
| Online | — | 9 | |
| Online | — | 3 | |
| Online | — | 4 | |
| Online | — | 9 | |
| Online | — | 10 | |
| Online | — | 13 | |
| Online | — | 21 | |
| Online | — | 15 | |
| Online | — | 8 | |
| Online | — | 5 | |
| Online | — | 5 | |
| Online | — | 4 | |
| Online | — | 2 | |
| Online | — | 10 | |
| Online | — | 14 | |
| Online | — | 15 | |
| Online | — | 17 | |
| Online | — | 3 | |
| Online | — | 2 | |
| Online | — | 0 | |
| Online | — | 2 | |
| Online | — | 0 | |
| Online | — | 0 | |
| Online | — | 2 | |
| Online | — | 1 | |
| Online | — | 3 | |
| Online | — | 4 | |
| Online | — | 3 | |
| Online | — | 6 | |
| Online | — | 4 | |
| Online | — | 0 | |
| Online | — | 1 | |
| Online | — | 0 | |
| Online | — | 0 | |
| Online | — | 2 | |
| Online | — | 2 | |
| Online | — | 1 | |
| Online | — | 1 | |
| Online | — | 3 | |
| Online | — | 1 | |
| Online | — | 2 | |
| Online | — | 2 | |
| Online | — | 0 | |
| Online | — | 2 | |
| Online | — | 2 | |
| Online | — | 3 | |
| Online | — | 2 | |
| Online | — | 5 | |
| Online | — | 6 |
Europe
LARDON - Linux, Casual, Noob Friendly
2/42
Last checked 3 m ago
Wiped 1 d ago
Procedural Map


Europe
X2 / SOLO / DUO
1/100
Last checked 3 m ago
Wiped 14 h ago
Procedural Map

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.