[JP][Slo Duo Trio]Under development Survivor

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143 ms · Chicago

Jitter 12 ms

Last checked 3 m ago

0 / 60 players

Procedural Map

Max 3 29 days live Avg ping 149.8 ms Avg jitter 9.7 ms Wipe cycle 5.3 ±2.6 days

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Connect: 126.235.65.137:28015

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First seen 04.09.2026

Next wipe: (in 5 days) Predicted

Last wipe: (1 d ago)

Wipe history

Wiped Days since previous
7.1
6
1
7.2
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 7 Sep 16 · 13:48 UTC Median daily peak 3 (median of daily peaks, not average population)

Observed daily peak

WipeWipeWipeWipeWipe02468Sep 4Oct 3

27 full · 0 partial · 3 offline · 61 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

02468

Server info

JP PvP | Solo/Duo/Trio | Weekly Wipe | MAX PING 120ms | UNDER DEVELOPMENT / 讒狗ッ峨・繝・せ繝井クュ | 豁」蠑冗ィシ蜒阪↓蜷代¢縺ヲ隱ソ謨エ荳ュ縺ァ縺吶€ゅし繝シ繝舌・蜷阪・莠コ謨ー繝サMAP繝サ繝ォ繝シ繝ォ繝サ繝励Λ繧ー繧、繝ウ遲峨・莉雁セ悟、画峩縺輔l繧句エ蜷医′縺ゅj縺セ縺吶€・| Currently under development. Name, player limit, map, rules and plugins are subject to change.

Ping history from Chicago

155.5ms143.4msSep 4Oct 3

Jitter history

12.6ms0msSep 4Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 143 ms 1
Online 160 ms 1
Online 151 ms 1
Online 160 ms 1
Online 151 ms 1
Online 158 ms 1
Online 148 ms 1
Online 170 ms 1
Online 148 ms 2
Online 139 ms 2
Online 152 ms 1
Online 138 ms 0
Online 147 ms 0
Online 139 ms 0
Online 138 ms 0
Online 149 ms 0
Online 142 ms 0
Online 151 ms 0
Online 152 ms 0
Online 151 ms 0
Online 141 ms 0
Online 147 ms 0
Online 148 ms 0
Online 158 ms 0
Online 138 ms 0
Online 138 ms 0
Online 157 ms 0
Online 147 ms 0
Online 151 ms 0
Online 143 ms 0
Online 171 ms 0
Online 147 ms 0
Online 139 ms 0
Online 152 ms 0
Online 152 ms 0
Online 161 ms 0
Online 152 ms 0
Online 138 ms 0
Online 148 ms 0
Online 148 ms 0
Online 142 ms 0
Online 162 ms 2
Online 170 ms 1
Online 163 ms 1
Online 152 ms 1
Online 151 ms 0
Online 140 ms 0
Online 148 ms 0
Online 170 ms 0
Online 160 ms 0

Other servers in Japan (low ping)

0/50

Last checked 2 m ago

Wiped 1 d ago

1 avg wipe peakVanilla

Procedural Map

121 ms· Chicago

Jitter0 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.