TURTLE KINGDOM 2X ONE GRID banner

TURTLE KINGDOM 2X ONE GRID

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Offline

Last checked 31 m ago

1 / 75 players

Custom Map

2x 30 days live Wipe cycle 6 ±3.2 days

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Connect: 66.51.99.165:28005

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First seen 03.09.2026

Next wipe: (in 5 days) Predicted

Last wipe: (1 d ago)

Wipe history

Wiped Days since previous
10.7
7
3.4
2.8
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 2 Sep 5 Median daily peak 1 (median of daily peaks, not average population)

Observed daily peak

WipeWipeWipeWipeForce wipe012Sep 3Oct 3

31 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

012

Server info

Thursday Weekly Wipes 3PM CST - Actual Force wipe - First Thursday of each month at 1PM CST
Blueprints wipe every 90 days
Max group size: 4. No teaming more than 4.
Discord: https://discord.gg/turtlekingdom
Store: https://turtle-kingdom.tebex.io/ \2x gather rates 2x scrap and components
1/2 crafting and recycling times
trade
kits for starter kits and base
remove if you made a mistake
Increased stack sizes and smelting speed
Minicopters spawn on roads
Boats spawn on shore
Recyclers and drone marketplace at fishing villages
Active non-playing admins

Recent history from Chicago

Checked Status Ping Players
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Online — 1
Online — 0
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Other 2x servers in United States (low ping)

|PvE|Vanilla|2x|NoRaid|NoDecay|

4/150

Last checked 2 m ago

Wiped 1 d ago

7% elapsed93% left

Next wipe in 28 days

2x Gather6 avg wipe peakVanilla

Procedural Map

<1 ms· Chicago

Slug.gg 2x |

North America

NPC Raids | Leaderboard | No Offline | Biweekly

0/100

Last checked 7 m ago

Wiped 1 d ago

14% elapsed86% left

Next wipe in 12 days

2x Gather1 avg wipe peakVanilla

Procedural Map

<1 ms· Chicago

Jitter0 ms

Kitsune's 2x 10/1

North America

Biweekly. BetterNpcs. Zombies. Raidable bases

0/50

Last checked 7 m ago

Wiped 1 d ago

14% elapsed86% left

Next wipe in 12 days

2x Gather2 avg wipe peakVanilla

Procedural Map

<1 ms· Chicago

Jitter0 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.