[TR] M.A.K 3X
Middle East
- SOLO/DUO [TP/KIT]
0/1
Last checked 6 m ago
Wiped 11 h ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
Offline
Last checked 1 h ago
0 / 250 players
Procedural Map
3x Max 5 30 days live Avg ping 147.1 ms Avg jitter 4.7 ms Wipe halving: 1 days
Discord link detected — it will show once this server has been tracked for 24+ hours and a real player has connected.
Connect: 31.58.91.254:28015
First seen 03.09.2026
Last wipe: (25 d ago)
| Wiped | Days since previous |
|---|---|
| 4.9 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 6 Sep 8 · 19:18 UTC Median daily peak 2 (median of daily peaks, not average population)
Observed daily peak
9 full · 0 partial · 22 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
AURELION 3X - Kalitenin ve Rekabetin Yeni Adresi
Aurelion'a hos geldiniz! Sunucumuz, oyunculara en puruzsuz ve adil Rust deneyimini sunmak icin ozel olarak kodlanmis sistemlerle donatilmistir.
SUNUCU OZELLIKLERI:
- 3X Toplama, Firin ve Maden Oranlari
- Gelismis Market ve Ozel Kit Sistemi
- Ozel Kodlanmis Otonom Anti-Hile ve Makro Korumasi
- Yuksek FPS ve Dusuk Ping Garantili VDS Altyapisi
KURALLAR VE YONETIM:
- Adminler ve Moderatorler kesinlikle oyun oynamaz, sadece duzeni saglar.
- Hile, makro, bug kullanimi ve ban atlatma aninda tespit edilir ve kalici olarak yasaklanir.
- Ailevi kufur ve saygisizlik kesinlikle yasaktir.
Discord Sunucumuz: discord.gg/MKPwKB9QNb
Web Sitemiz / VIP Alim: www.shopier.com/aurelionrusttr
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 143 ms | 0 | |
| Online | 150 ms | 0 | |
| Online | 154 ms | 0 | |
| Online | 140 ms | 0 | |
| Online | 142 ms | 0 | |
| Online | 149 ms | 0 | |
| Online | 148 ms | 0 | |
| Online | 148 ms | 0 | |
| Online | 166 ms | 0 | |
| Online | 140 ms | 0 | |
| Online | 139 ms | 0 | |
| Online | 146 ms | 0 | |
| Online | 146 ms | 0 | |
| Online | 153 ms | 0 | |
| Online | 140 ms | 0 | |
| Online | 147 ms | 0 | |
| Online | 146 ms | 0 | |
| Online | 143 ms | 0 | |
| Online | 148 ms | 0 | |
| Online | 147 ms | 0 | |
| Online | 150 ms | 0 | |
| Online | 145 ms | 0 | |
| Online | 147 ms | 0 | |
| Online | 158 ms | 0 | |
| Online | 145 ms | 0 | |
| Online | — | 0 | |
| Online | 148 ms | 0 | |
| Online | 148 ms | 0 | |
| Online | 149 ms | 0 | |
| Online | 151 ms | 0 | |
| Online | 149 ms | 0 | |
| Online | 147 ms | 0 | |
| Online | 148 ms | 0 | |
| Online | 145 ms | 0 | |
| Online | 145 ms | 0 | |
| Online | 147 ms | 0 | |
| Online | 145 ms | 0 | |
| Online | 145 ms | 0 | |
| Online | 158 ms | 0 | |
| Online | 145 ms | 0 | |
| Online | 145 ms | 0 | |
| Online | 142 ms | 0 | |
| Online | 140 ms | 0 | |
| Online | 145 ms | 1 | |
| Online | 145 ms | 0 | |
| Online | 145 ms | 1 | |
| Online | 147 ms | 1 | |
| Online | 145 ms | 0 | |
| Online | 150 ms | 0 | |
| Online | 145 ms | 0 |
Middle East
- SOLO/DUO [TP/KIT]
0/1
Last checked 6 m ago
Wiped 11 h ago
Procedural Map
Middle East
3x | Loot | VIP | Market
1/90
Last checked 1 m ago
Wiped 1 d ago
Procedural Map

Middle East
Max 6 | Kits | Bots | Loot X3 | Raid Bases
0/123
Last checked 7 m ago
Wiped 16 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.