Spectre - EU 3X Monthly Solo/Duo | 50% UPKEEP | NO P2W banner

Spectre - EU 3X Monthly Solo/Duo | 50% UPKEEP | NO P2W

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110 ms · Chicago

Jitter 0.7 ms

Last checked 8 m ago

0 / 40 players

Custom Map

3x Max 2 Modded 56 days live Avg ping 109.6 ms Avg jitter 1.6 ms

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Connect: 51.38.125.15:28015

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First seen 07.08.2026

Next wipe: (in 28 days) Predicted

Last wipe: (1 d ago)

Wipe history

Wiped Days since previous
28
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 5 Oct 1 · 21:54 UTC Median daily peak 2 (median of daily peaks, not average population)

Observed daily peak

Force wipe012345Sep 26Oct 3

8 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

012345

Server info

Welcome to Spectre - EU 3X Monthly Solo/Duo | 50% UPKEEP | NO P2W

--- Info---
- Max Team Size : 2
- Absolutely no P2W!
- 3x Rates (1.5x Sulfur)
- 24h wipeblock on Tier 2 (T2) items
- 48h wipeblock on Tier 3 (T3) & Military items
- No raiding during the first 48 hours
- 50 minute days & 10 minute nights
--- QOL plugins---
- Custom Loot tables!
- Automatic Auth for Samsites/Turrets & Code locks
- Furnace Splitter
- Quick smelt
- Sort Button
- Increased Stack Sizes
- Increased Turret Limit
- RaidAlarm- No more setting up Smart Alarms
--- Rules---
- No VAC, Game Bans OR EAC bans within last 365 days.
- No racism or homophobia.
- Cheating is strictly forbidden.
- Abusing exploits is strictly forbidden.
- For a full list of rules join our discord: fUHCZDyGFc

Ping history from Chicago

110.5ms106.7msSep 3Oct 3

Jitter history

2.8ms0msSep 3Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 110 ms 0
Online 109 ms 1
Online 110 ms 3
Online 109 ms 4
Online 109 ms 2
Online 109 ms 0
Online 110 ms 1
Online 110 ms 2
Online 110 ms 3
Online 111 ms 3
Online 111 ms 1
Online 109 ms 1
Online 110 ms 3
Online 111 ms 3
Online 110 ms 2
Online 111 ms 2
Online 111 ms 1
Online 110 ms 2
Online 109 ms 2
Online 110 ms 0
Online 109 ms 0
Online 109 ms 0
Online 109 ms 0
Online 110 ms 0
Online 111 ms 0
Online 110 ms 0
Online 110 ms 0
Online 110 ms 0
Online 109 ms 1
Online 110 ms 1
Online 110 ms 0
Online 110 ms 0
Online 110 ms 0
Online 111 ms 0
Online 111 ms 0
Online 110 ms 0
Online 110 ms 0
Online 110 ms 0
Online 110 ms 2
Online 109 ms 0
Online 109 ms 1
Online 112 ms 0
Online 110 ms 1
Online 110 ms 0
Online 110 ms 0
Online 109 ms 0
Online 109 ms 0
Online 111 ms 0
Online 110 ms 0
Online 111 ms 0

Other 3x servers in Germany (low ping)

kits max3 r

0/40

Last checked 4 m ago

Wiped 1 d ago

3x GatherMax 30 avg wipe peakVanilla

Procedural Map

95 ms· Chicago

Jitter2.6 ms

3x PVP & Events ORP

0/40

Last checked 26 s ago

Wiped 1 d ago

6% elapsed94% left

Next wipe in 28 days

3x GatherMax 12 avg wipe peakVanilla

Procedural Map

95 ms· Chicago

Jitter2.6 ms

3x - solo/duo/trio/quad

0/100

Last checked 5 m ago

Wiped 1 d ago

6% elapsed94% left

Next wipe in 28 days

3x GatherMax 42 avg wipe peakVanilla

Procedural Map

98 ms· Chicago

Jitter0.6 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.