2/200
Last checked 4 m ago
Wiped 2 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
Offline
Last checked 3 h ago
4 / 100 players
Custom Map
31 days live Avg ping 211.2 ms Avg jitter 11.7 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 122.6.61.142:38888
First seen 02.09.2026
Last wipe: (30 d ago)
| Wiped | Days since previous |
|---|---|
| — |
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 224 ms | 2 | |
| Online | 202 ms | 3 | |
| Online | 214 ms | 1 | |
| Online | 204 ms | 1 | |
| Online | 212 ms | 1 | |
| Online | 213 ms | 2 | |
| Online | 205 ms | 1 | |
| Online | 205 ms | 1 | |
| Online | 206 ms | 1 | |
| Online | 231 ms | 1 | |
| Online | 200 ms | 2 | |
| Online | 201 ms | 1 | |
| Online | 196 ms | 1 | |
| Online | 206 ms | 2 | |
| Online | 206 ms | 2 | |
| Online | 206 ms | 0 | |
| Online | 194 ms | 0 | |
| Online | 200 ms | 0 | |
| Online | 200 ms | 1 | |
| Online | 201 ms | 1 | |
| Online | 221 ms | 1 | |
| Online | 203 ms | 1 | |
| Online | 195 ms | 2 | |
| Online | 233 ms | 2 | |
| Online | 235 ms | 1 | |
| Online | 212 ms | 0 | |
| Online | 211 ms | 0 | |
| Online | 241 ms | 2 | |
| Online | 215 ms | 2 | |
| Online | 204 ms | 2 | |
| Online | 209 ms | 3 | |
| Online | — | 2 | |
| Online | 214 ms | 2 | |
| Online | 208 ms | 3 | |
| Online | 236 ms | 3 | |
| Online | 210 ms | 2 | |
| Offline | 206 ms | — | |
| Online | 229 ms | 3 | |
| Online | 209 ms | 2 | |
| Online | 202 ms | 1 | |
| Online | 201 ms | 1 | |
| Online | 202 ms | 1 | |
| Online | 210 ms | 2 | |
| Online | 213 ms | 1 | |
| Online | 227 ms | 1 | |
| Online | 238 ms | 1 | |
| Online | 207 ms | 2 | |
| Online | 214 ms | 2 |
2/200
Last checked 4 m ago
Wiped 2 d ago
Procedural Map

0/200
Last checked 4 m ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.