
[EU|FR] WildRust PvE
Europe
| x2 | Home | Quêtes | XP | Kits
6/100
Last checked 3 m ago
Wiped 2 d ago
Wild Rust Reborn
La Guarida de la Momia Server admin? Sign in with Steam to claim this server.
Offline
Last checked 12 m ago
0 / 40 players
CraggyIsland
57 days live Avg ping 109.5 ms Avg jitter 0.8 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 162.19.159.52:21701
First seen 07.08.2026
Last wipe: (30 d ago)
| Wiped | Days since previous |
|---|---|
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 0 Sep 3 Median daily peak 0 (median of daily peaks, not average population)
Observed daily peak
8 full · 0 partial · 23 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Not enough wipe history yet to compare cycles — this fills in as more wipes complete.
Se dice que hay una momia viviendo en esta pequeña isla, la cual gestiona desde aquí una gran isla en otro servidor, tratando de perjudicar a los que entran para que no puedan sobrevivir.
Se sabe que hay un equipo tratando de interferir en sus planes, han conseguido añadir un sistema con el cual los supervivientes pueden gestionar como quieren tratar de sobrevivir y conseguir interferir con los planes de la Momia que se oculta en esta isla.
Si la ves, notifica al equipo, seguro puedes encontrar algo de información válida.
Mucha suerte, estamos contigo.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 109 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 110 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 110 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 110 ms | 0 | |
| Online | 110 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 110 ms | 0 | |
| Online | 110 ms | 0 | |
| Online | 110 ms | 0 | |
| Online | 111 ms | 0 | |
| Online | 110 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 111 ms | 0 | |
| Online | 110 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 110 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 109 ms | 0 |

Europe
| x2 | Home | Quêtes | XP | Kits
6/100
Last checked 3 m ago
Wiped 2 d ago
Wild Rust Reborn

0/200
Last checked 5 m ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.