[AU] Winterust - 2x Monthly banner

[AU] Winterust - 2x Monthly

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191 ms · Chicago

Last checked 30 s ago

13 / 175 players

The Official Home of Ser Winter

2x 31 days live Avg ping 192.1 ms Avg jitter 14.8 ms Wipe cycle 14 ±7.3 days

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Connect: 103.193.81.82:28015

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First seen 02.09.2026

Next wipe: (in 27 days) Predicted

Last wipe: (2 d ago)

Wipe history

Wiped Days since previous
6.7
21.3
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 444 Oct 2 · 10:02 UTC Median daily peak 100 (median of daily peaks, not average population)

Observed daily peak

Force wipe0100200300400500Sep 27Oct 3

7 full · 0 partial · 0 offline · 1 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

0100200300400500

Server info

The Official Home Of Ser Winter!
Map Wipes: On Force Wipe
BPs Wipe: NEVER

PLAYER REPORTS
\t• Got clips? Submit a ticket in our Discord!
\t• No clips? Press F7 to submit a report in-game!

\t``STORE: store.Winterust.net \t|\tSUPPORT: discord.gg/Winterust

Winterust Features
\tActive Staff\t\t | \tBase Pop: 300+\t\t| \tCustom Maps \t
\t2x Gather\t\t\t | \t2x Smelting\t\t| \t2x Crafting Times
\tFaster Recycling\t\t | \tExtra Recyclers\t\t| \tTier 1 BPs Unlocked

\t\t\t\tJunk items removed from loot tables

Ping history from Chicago

213.1ms188msSep 4Oct 3

Jitter history

58.7ms0msSep 4Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 191 ms 202
Online 191 ms 320
Online 191 ms 347
Online 197 ms 373
Online 191 ms 367
Online 191 ms 314
Online 191 ms 41
Online 191 ms 222
Online 191 ms 174
Online 188 ms 161
Online 191 ms 210
Online 188 ms 273
Online 191 ms 379
Online 188 ms 428
Online 191 ms 330
Online 191 ms 285
Online 191 ms 321
Online 191 ms 274
Online 188 ms 243
Online 188 ms 212
Online 191 ms 145
Online 191 ms 17
Online 188 ms 16
Online 188 ms 20
Online 188 ms 16
Online 188 ms 15
Online 191 ms 10
Online 188 ms 7
Online 191 ms 4
Online 188 ms 3
Online 188 ms 15
Online 188 ms 9
Online 191 ms 20
Online 191 ms 37
Online 191 ms 38
Online 191 ms 29
Online 191 ms 21
Online 191 ms 18
Online 191 ms 18
Online 191 ms 8
Online 191 ms 6
Online 191 ms 14
Online 191 ms 20
Online 191 ms 43
Online 191 ms 47
Online 191 ms 44
Online 188 ms 36
Online 191 ms 15
Online 188 ms 11
Online 188 ms 6

Other 2x servers in Australia (low ping)

Biweekly] 2X | Raidable Bases | FRESH WIPE

0/125

Last checked 2 m ago

Wiped 2 d ago

16% elapsed84% left

Next wipe in 11 days

2x Gather3 avg wipe peakVanilla

Procedural Map

21 ms· Chicago

2x Solo/Duo | JUST WIPED

0/75

Last checked 4 m ago

Wiped 2 d ago

2x GatherMax 22 avg wipe peakVanilla

Procedural Map

22 ms· Chicago

5/40

Last checked 2 m ago

Wiped 2 d ago

32% elapsed68% left

Next wipe in 4 days

2x GatherMax 36 avg wipe peakVanilla

Procedural Map

23 ms· Chicago

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.