
0/125
Last checked 3 m ago
Wiped 1 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
155 ms · Chicago
Jitter 9.9 ms
Last checked 4 m ago
51 / 150 players
Procedural Map
31 days live Avg ping 155.9 ms Avg jitter 8.9 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 160.251.197.191:28015
First seen 01.09.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 27.9 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 86 Sep 4 Median daily peak 42.5 (median of daily peaks, not average population)
Observed daily peak
32 full · 0 partial · 1 offline · 58 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
9月4日20時からワイプしました。チート、他の鯖または他ゲームでBAN入ってる人は基本BANします。中国人と韓国人と台湾人禁止他の外国人は日本人とチームなら、大丈夫です。それ以外なら何でもありPVP配信者歓迎マップ5000ルールはDiscordにてお願いします。
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 155 ms | 51 | |
| Online | 141 ms | 35 | |
| Online | 152 ms | 23 | |
| Online | 161 ms | 18 | |
| Online | 160 ms | 23 | |
| Online | 155 ms | 18 | |
| Online | 160 ms | 15 | |
| Online | 162 ms | 13 | |
| Online | 152 ms | 23 | |
| Online | 147 ms | 31 | |
| Online | 155 ms | 55 | |
| Online | 154 ms | 52 | |
| Online | 156 ms | 24 | |
| Online | 158 ms | 1 | |
| Online | 158 ms | 2 | |
| Online | 154 ms | 2 | |
| Online | 155 ms | 4 | |
| Online | 151 ms | 3 | |
| Online | 172 ms | 2 | |
| Online | 152 ms | 2 | |
| Online | 149 ms | 2 | |
| Online | 162 ms | 3 | |
| Online | 148 ms | 4 | |
| Online | 147 ms | 2 | |
| Online | 163 ms | 2 | |
| Online | 172 ms | 2 | |
| Online | 164 ms | 5 | |
| Online | 165 ms | 4 | |
| Online | 149 ms | 3 | |
| Online | 148 ms | 3 | |
| Online | 159 ms | 2 | |
| Online | 149 ms | 4 | |
| Online | 162 ms | 3 | |
| Online | 157 ms | 5 | |
| Online | 164 ms | 2 | |
| Online | 157 ms | 1 | |
| Online | 147 ms | 4 | |
| Online | 163 ms | 10 | |
| Online | 147 ms | 6 | |
| Online | 144 ms | 4 | |
| Online | 157 ms | 5 | |
| Online | 162 ms | 6 | |
| Online | 161 ms | 2 | |
| Online | 157 ms | 1 | |
| Online | 149 ms | 2 | |
| Online | 149 ms | 2 | |
| Online | 161 ms | 2 | |
| Online | 162 ms | 2 | |
| Online | 142 ms | 7 | |
| Online | 149 ms | 5 |

0/125
Last checked 3 m ago
Wiped 1 d ago
Procedural Map

Rust 2x
0/100
Last checked 42 s ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.